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Use Device limits and features provided by user
Spec update
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@@ -9,6 +9,11 @@ interface GPUComputePassEncoder {
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void dispatch(GPUSize32 x, optional GPUSize32 y = 1, optional GPUSize32 z = 1);
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void dispatchIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
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//void beginPipelineStatisticsQuery(GPUQuerySet querySet, GPUSize32 queryIndex);
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//void endPipelineStatisticsQuery();
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//void writeTimestamp(GPUQuerySet querySet, GPUSize32 queryIndex);
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void endPass();
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};
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GPUComputePassEncoder includes GPUObjectBase;
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