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Use Device limits and features provided by user
Spec update
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@@ -13,13 +13,13 @@ interface GPUQueue {
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[Throws] void writeBuffer(
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GPUBuffer buffer,
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GPUSize64 bufferOffset,
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/*[AllowShared]*/ ArrayBuffer data,
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/*[AllowShared]*/ BufferSource data,
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optional GPUSize64 dataOffset = 0,
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optional GPUSize64 size);
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[Throws] void writeTexture(
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GPUTextureCopyView destination,
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/*[AllowShared]*/ ArrayBuffer data,
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/*[AllowShared]*/ BufferSource data,
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GPUTextureDataLayout dataLayout,
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GPUExtent3D size);
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