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Add initial support for VertexAttribI4*, VertexAttribIPointer
Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls.
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@@ -11,3 +11,9 @@
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[WebGL test #18: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,255,255]
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expected: FAIL
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[WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
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expected: FAIL
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[WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
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expected: FAIL
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