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Add XRHand interface
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@@ -24,4 +24,7 @@ interface XRInputSource {
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[SameObject] readonly attribute XRSpace? gripSpace;
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// [SameObject] readonly attribute Gamepad? gamepad;
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/* [SameObject] */ readonly attribute /* FrozenArray<DOMString> */ any profiles;
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[Pref="dom.webxr.hands.enabled"]
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readonly attribute XRHand? hand;
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};
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