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Add media cache and implement HTMLMediaElement.buffering
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@@ -23,7 +23,7 @@ interface HTMLMediaElement : HTMLElement {
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const unsigned short NETWORK_NO_SOURCE = 3;
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readonly attribute unsigned short networkState;
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[CEReactions] attribute DOMString preload;
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// readonly attribute TimeRanges buffered;
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readonly attribute TimeRanges buffered;
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void load();
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CanPlayTypeResult canPlayType(DOMString type);
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