Commit Graph

4 Commits

Author SHA1 Message Date
Sam
0b94f0a7ce script: Report associated memory for webgl objects (#42570)
As started in https://github.com/servo/servo/issues/42168 let's report
memory pressure for webgl objects. CanvasContexts report memory twice:
once because of underlying texture object and once by themself, but
that's okay as we also need to account for swapchain textures.

Computing exact size would be to much work and code so we report rough
estimations.

Testing: None

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2026-02-25 10:29:10 +00:00
Martin Robinson
1a99f74c36 script: Use a WeakRef for references to WebGLRenderingContext (#40725)
Many WebGL objects refer to a `WebGLRenderingContext` and rely on it for
messaging to the `WebGLThread`. This poses a problem, because WebGL
objects often need to send a message to the `WebGLThread` during their
`Drop` implementation. If the `Drop` is triggered as part of garbage
collection, references to the `WebGLRenderingContext` might be invalid,
if they were garbage collected first as part of the same harvest.

This change makes it so that all of these objects store a `WeakRef`
instead of a `Dom<>`. The `WeakRef` is only used if it can be rooted,
otherwise a `ContextLost` error is given. In cases where only messaging
is needed, a cloned `WebGLMsgSender` is used to perform messages
regardless of whether the context is garbage collected or not.

This isn't a replacement for #37622, but should make it easier to
implement as
the `WebGLMsgSender` and the `WeakRef` could be stored in the droppable
portion of the DOM object.

Testing: This fixes a use-after-free issue which is mainly detectable
via ASAN
builds. Since we do not run ASAN on CI, this is a bit hard to create
automated
tests for. I verified that this fixed the issue manually.
Fixes: #40655.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-11-19 12:29:46 +00:00
Simon Wülker
406eab4ec2 script: Remove three duplicated log functions from webgl (#39227)
We have the standard library at our disposal, let's use it.

Testing: Covered by existing tests

Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
2025-09-09 11:31:55 +00:00
Andrei Volykhin
ef544a4db4 script: Move WebGL DOM interfaces to script/dom/webgl/ (#38995)
Move interfaces defined by the WebGL spec to the `script/dom/webgl/
`module from `script/dom/`.

`script/dom/webgl*.rs` -> `script/dom/webgl/`
`script/dom/webgl_extensions` -> `script/dom/webgl/extensions`
`script/dom/webgl_validations` -> `script/dom/webgl/validations`

Testing: No changes, just a refactoring

Fixes (partially): #38901

Signed-off-by: Andrei Volykhin <volykhin.andrei@huawei.com>
Co-authored-by: Andrei Volykhin <volykhin.andrei@huawei.com>
2025-08-28 17:50:05 +00:00