Adds support for more pointer events: pointerenter, pointerout,
pointerleave, pointerover
Also add global event handlers that were missing.
Testing: WPT expectations are updated.
cc @yezhizhen
Signed-off-by: webbeef <me@webbeef.org>
Moves the `Drop` implementation for `GPUPipelineLayout` to a dedicated
private helper struct, `DroppableGPUPipelineLayout`. This ensures that
DOM types do not directly implement `Drop`, aligning with best practices
for resource management in the DOM. The associated `Bindings.conf` entry
is removed as direct `Drop` is no longer needed for this type.
Testing: WebGpu just coverages cases with proper tests
Fixes: Partially #26488
Signed-off-by: Domenico Rizzo <domenico.rizzo@gmail.com>
This is a preparation for publishing to crates.io. Changes include:
- Add `servo-` prefixes to avoid name collisions on crates.io
- Use `-` instead of `_` in package names.
- Rename the crates to their original names in Cargo.toml,
to keep the diff minimal
- Rename `media` to `servo-media-thread` to avoid name collision with
`servo-media` (originally from the media repository).
This is an outcome of the previous discussion at [#general > Switch
remaining git dependencies to
crates.io](https://servo.zulipchat.com/#narrow/channel/263398-general/topic/Switch.20remaining.20git.20dependencies.20to.20crates.2Eio/with/576336288)
Testing: This should be mostly covered by our CI, but some amount of
breakage is to be expected, since some package names could still be
referenced from scripts which are not tested or run in CI. [mach try
run](https://github.com/jschwe/servo/actions/runs/22502945949)
---------
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
The warning occurs when compiling the script bindings unit-tests `./mach
test-unit -p script_bindings --lib`.
Presumably in some contexts the inner macro is already imported, which
triggers the warning.
Directly using `crate::` avoids this.
The fixed warning:
```
warning: unused import: `$crate::match_domstring_ascii_inner`
--> components/script_bindings/domstring.rs:1050:17
|
1050 | use $crate::match_domstring_ascii_inner;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
...
1352 | let _res = match_domstring_ascii!(s,
| ____________________-
1353 | | "❤" => true,
1354 | | _ => false,);
| |________________________- in this macro invocation
|
= note: this warning originates in the macro `match_domstring_ascii` (in Nightly builds, run with -Z macro-backtrace for more info)
```
Testing: Manually tested the warning is fixed by running `./mach
test-unit -p script_bindings --lib`.
---------
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
This is exposes the `tabIndex` property for `HTMLOrSVGElement` according
to the HTML specification. This is the first step toward implementation
of tab navigation in Servo.
Testing: This causes many WPT subtests to start passing, but causes a
few to
start failing. This is likely because we do not have a full
implementation of
the `delegatesFocus` parameter of `attachShadow` yet.
Fixes: This is part of #25001 and #32169.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Before we were creating a new frame actor each time we paused, even if
the frame object in debugger.js was the same. Now we avoid this by
reusing the same frame actor id.
This helps our upcoming work on onStep, onPop, and onEnterFrame hooks.
Testing: Ran `mach test-devtools` and manually check that it works
Part of: #36027
Signed-off-by: eri <eri@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Since `evaluate_js_on_global` called `enter_realm` and there were
already some callee that did it, I've actually passed `&mut
CurrentRealm`.
Also converted `Window::WebdriverException` to pass `&mut JSContext`
inside `javascript_error_info_from_error_info`.
Testing: A successful build is enough
Part of #40600
---------
Signed-off-by: Gae24 <96017547+Gae24@users.noreply.github.com>
devtools: Make `why` attribute use `PauseReasons`
Currently we have why attribute hardcoded as per the event. In this PR
we introduce `PAUSE_REASON` and make sure `why` attribute is using
`PAUSE_REASONS`.
This is in order to support the upcoming work on `onStep`, `onPop`, and
`onEnterFrame` hook.
Testing: all existing tests are passing
Fixes: Part of #36027
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
Co-authored-by: eri <eri@igalia.com>
Moves the `Drop` implementation for `GPUDevice` into a private
`DroppableGPUDevice` struct.
Also updates `Bindings.conf` to prevent the generation of `Drop`
implementations for `GPUDevice`.
Testing: WebGpu tests just cover the cases
Fixes: Partially #26488
Signed-off-by: Domenico Rizzo <domenico.rizzo@gmail.com>
We need a map between frame actor ids (from devtools) and frame objects
(from debugger.js) to implement stepping hooks in the future.
To achieve this, we register the frame actor with a call to the devtools
before entering the event loop when the debugger is paused. Instead of
creating the frame actor in `handle_debugger_pause`, we create it
before.
Testing: It passes existing devtools tests
Part of: #36027
Signed-off-by: eri <eri@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Now `ServoTestUtils.forceLayout()` will provide the number of fragments
that have been restyled and rebuilt. This will be useful to test that
incremental layout works well.
Testing: Adds a test using this new API
---------
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Luke Warlow <lwarlow@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Align with the spec and implement part of its lazy loading
steps. Most tests use non-srcdoc lazy loading URLs, so most
tests will not pass until the other parts are implemented
as well.
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
The span needs to be assigned to a variable, so that it drops at the end
of scope.
This was introduced in #42715.
Additionally also switch tho the profile_traits macro to simplify the
statement.
Testing: Manually verified the warning is fixed.
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
This is part of replacing can_gc with the new &JSContext/&mut JSContext
method.
We modify CheckValidity and ReportValidity in various HTML Elements to
use the context instead of CanGc.
Testing: Compilation is the test as this is mostly mechanical.
---------
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
As mentioned in #40600 we will need this to properly handle &mut
JSContext (we cannot pass it to drop) and I think this wrappers are
preferred ways of doing this in rust as it is safe to forget (not call
drop) which is unsound in this case (due to realm stack at least).
Revieable per commits.
Testing: Just a refactor, but should be covered by WPT
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
I only wanted to get `&mut JSContext` in microtask chunk and checkpoint,
but this in turn needed `&mut JSContext` in servoparser, which then
caused need for even more changes in script.
I tried to limit the size by putting some `temp_cx` in:
- drops of `LoadBlocker`, `GenericAutoEntryScript`
- methods of `VirtualMethods`
- methods of `FetchResponseListener`
Testing: Just refactor, but should be covered by WPT tests.
Part of #40600
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This patch changes the method of `Crypto` interface to use the new `&mut
JSContext`.
The method `crypto.subtle` calls `SubtleCrypto::new` to create an
instance of `SubtleCrypto` and the new `&mut JSContext` is passed to
`SubtleCrypto::new`. Therefore, the new `reflect_dom_object_with_cx`
method is also used in `SubtleCrypto::new`.
Testing: Refactoring. Existing tests suffice.
Fixes: Part of #42638
Signed-off-by: Kingsley Yung <kingsley@kkoyung.dev>
The pause debugger screen should be shown for both pausing manually
(interrupt) and hitting a breakpoint.
Reuse the logic for pausing breakpoints to pause the debugger when the
user manually clicks the pause button.
Rename the pause event to interrupt to match the language of the
DevTools client and to avoid confusion with paused frames, which can
happen on interrupt or on a breakpoint.
https://github.com/user-attachments/assets/ceb0007d-0e57-44d6-a159-55980ff8b517
Testing: New DevTools test and manual testing.
Part of: #36027
cc @atbrakhi
---------
Signed-off-by: eri <eri@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
This implements a baseline for these tests. By implementing these dummy
methods, we avoid a lot of test expectation clutter when debugging these
tests to figure out why they aren't passing yet.
For the delete command, since it doesn't have any state or is
indeterminate, we always return the same.
Part of #25005
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
This method was already present on the document, but
wasn't implemented yet. Note that now more tests are
failing, since before they weren't running. The tests
check if a command is enabled before they started
running.
The selection API doesn't yet take into account
contenteditable containers, which is why these
tests don't consider a command enabled, since the
range of the selection is empty.
Part of #25005
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
Follow-up PR to #42720 (addressing nits by @sagudev)
Testing: It compiles without any errors
Fixes: Part of issue #42638 and PR #42720
Signed-off-by: TimurBora <timurborisov5561@gmail.com>
These three methods date back from the very early history of Servo and
are no longer necessary:
1. `Window.debug`: `console.log` is a better replacement for this method
now. A manual test that tests the very basics of JavaScript used
this. This test is removed as well.
2. `Window.gc`: This can be replaced with `TestUtils.gc`, which is part
of a W3C specification.
3. `Window.js_backtrace`: This method is moved to `ServoTestUtils`.
Testing: Tests are updated to reflect these changes.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This introduces a new `ServoTestUtils` namespace with a `forceLayout()`
function. This `forceLayout()` function returns an object which
currently has an array of the phases ran by layout. Also moves
`panic()`, `crashHard()` and `advanceClock()` from `TestBinding` to this
new namespace. `TestBinding` is meant to test the bindings generation,
but these are more generic helpers for Servo-only tests.
Testing: This change adds a series of Servo-only tests that verify the
behavior of the new `forceLayout()` function. Tests that rely on the
moved interfaces are updated and should continue to pass.
Signed-off-by: Luke Warlow <lwarlow@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This patch changes the methods of `SubtleCrypto` to use the new `&mut
JSContext` and `&mut CurrentRealm`, Those methods are `Encrypt`,
`Decrypt`, `Sign`, `Verify`, `GenerateKey`, `DeriveKey`, `DeriveBits`,
`Digest`, `ImportKey`, `ExportKey`, `WrapKey`, `UnwrapKey`,
`EncapsulateKey`, `EncapsulateBits`, `DecapsulateKey`,
`DecapsulateBits`.
The change also propagate to the all internal methods within the
`subtlecrypto` module.
Testing: Refactoring. Existing tests suffice.
Fixes: Part of #42638
---------
Signed-off-by: Kingsley Yung <kingsley@kkoyung.dev>
Move from `InRealm` to `&mut CurrentRealm` and from `CanGc` to `&mut
js::context::JSContext`
Testing: `/mach build`, `/mach test-unit` and `/mach test-tidy`
Fixes: Part of #42638
Signed-off-by: TimurBora <timurborisov5561@gmail.com>
#42681 did not actually allowed using cx in Constructor, but it did most
heavy lifting. Now we need to pass cx to Constructor call (and skip
CanGc) if cx is requested in Bindings.conf. This PR also test this on
testbindings.
Also we now always use `let cx = &mut cx`, so we can always use just cx
(compiler will automatically deref it into &cx if needed). This is
important because codegen stuff is called from many places to it make
sense/easier to just unify this.
Testing: It compiles
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Moves the drop implementation for `GPUComputePipeline` to a separate
`DroppableGPUComputePipeline` struct.
Removes `allowDropImpl` from the bindings configuration.
Testing: No tests added because of webgpu tests existent coverage
Fixes: Partially #26488
Signed-off-by: Domenico Rizzo <domenico.rizzo@gmail.com>
The first step of `execCommand` commands is to figure out
if they are supported and enabled. Therefore, implement
these two pieces with only 1 command: delete.
The implementation of `delete` is currently mostly dummy,
to have at least something going. But the main part of
this change is to setup the infrastructure to figure out
when commands are supported and enabled.
For the first part, its simply the list of commands we
currently have implemented, which is only delete.
For the second part, we need to consider the active range
of the current selection and do various checks, as well as
check the presence of `contenteditable`.
Part of #25005
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
This is required for `document.execCommand`, since it needs to check the
active range of the selection whether it has the attribute or not.
It also turns on the relevant WPT tests, with 1
pre-existing failure for absolute positioned pseudo elements. These
currently do not render correctly, regardless of the existence of
contenteditable.
Fixes#12776
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
Moves the drop logic for `GPUComputePassEncoder` to a separate
`DroppableGPUComputePassEncoder` struct.
Testing: Tests that coverages webgpu just exist
Fixes: Partially #26488
Signed-off-by: Domenico Rizzo <domenico.rizzo@gmail.com>
This is a first step to compile scripts using `&mut JSContext`.
Testing: Refactor, covered by existing WPT tests.
Part of #40600
---------
Signed-off-by: Gae24 <96017547+Gae24@users.noreply.github.com>
Demonstrate how to change some methods:
- [from `InRealm` to `&mut
CurrentRealm`](0132fc0fbe)
- [from `CanGc` to `&mut
JSContext`](36e5b32ee1)
Testing: Just refactor, should be covered by WPT.
Part of #40600
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>