Also make TrustedHTML work the same as TrustedScript by
only taking 1 `&str` to make things easier.
Part of #36258
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
This patch adds support for rendering static inline SVG documents in the
DOM tree by serializing the SVGElement's subtree and leveraging the
existing resvg based SVG stack for rendering. Serialiing the subtree is
necessary as resvg's tree representation (roxmltree) is immutable, so we
can't construct the tree incrementally.
Few other design choices here:
1. The `SVGSVGElement` is now treated as a replaced element and the
layout code is responsible for plumbing the serialized SVG source
(encoded as a base64 data: url) into the image cache, much like how
background images are handled.
2. The serialization is done on the script thread after an initial
layout pass. This is necessary because the serialization code asserts
that it is invoked from script thread i.e we can't call it from layout
workers.
3. The serialized SVG data: url is cached to avoid recomputing it on
subsequent layouts. The cache is invalidated when the SVGSVGElement's
subtree is mutated.
The original SVGSVGElement code was behind the `dom_svg_enabled` pref.
This patch also removes the preference and make SVG support using resvg
available unconditionally.
Below is the analysis of the new test failures:
These tests use inline SVG but used to pass by accident.
They now fail because they contain SVG with no intrinsic
sizing which is not handled by resvg in a way that would
allows us to distinguish it from the sized case. The same
limitation applies to non-inline SVG.
- /css/CSS2/positioning/absolute-replaced-width-003a.xht
- /css/CSS2/positioning/absolute-replaced-width-003b.xht
- /css/CSS2/positioning/absolute-replaced-width-003c.xht
These tests employ CSS styles in the HTML that
target the elements in inline SVG, which is not currently
supported.
-
/css/compositing/mix-blend-mode/mix-blend-mode-plus-lighter-svg-basic.html
- /css/compositing/mix-blend-mode/mix-blend-mode-plus-lighter-svg.html
This is a tentative test that uses the unsupported 'border-shape' CSS
property. The ref uses SVG, so it used to pass accidentally. The ref
still doesn't render correctly since it also relies on styling SVG
elements using CSS classes in the HTML (instead of inline in SVG).
- /css/css-borders/tentative/border-shape/border-shape-stroke.html
These tests use the attribute 'clip-path=circle(...)' in the
test, but this doesn't seem to work in resvg.
- /css/css-masking/clip-path/clip-path-borderBox-1b.html
- /css/css-masking/clip-path/clip-path-contentBox-1b.html
- /css/css-masking/clip-path/clip-path-contentBox-1c.html
- /css/css-masking/clip-path/clip-path-fillBox-1b.html
- /css/css-masking/clip-path/clip-path-marginBox-1a.html
- /css/css-masking/clip-path/clip-path-paddingBox-1b.html
- /css/css-masking/clip-path/clip-path-strokeBox-1b.html
- /css/css-masking/clip-path/clip-path-strokeBox-1c.html
- /css/css-masking/clip-path/clip-path-viewBox-1a.html
- /css/css-masking/clip-path/clip-path-viewBox-1b.html
- /css/css-masking/clip-path/clip-path-viewBox-1d.html
- /css/css-masking/clip-path/svg-clip-path-circle-offset.html
- /css/css-masking/clip-path/svg-clip-path-ellipse-offset.html
Additionally, the below two tests use a `foreignObject` SVG element
which
embeds a html div fragment. This is also not supported by resvg.
- /css/css-masking/clip-path/clip-path-viewBox-1d.html
- /css/css-masking/clip-path/clip-path-fillBox-1b.html
The following test fails because of apparent pixel differences
between a circle rendered purely using CSS clip-path vs a circle
rendered in SVG using resvg.
- /css/css-masking/clip-path/clip-path-contentBox-1c.html
These tests style the inline SVG elements using CSS in the HTML or
separate stylesheet. This is not supported by this implementation.
- /css-transforms/document-styles/svg-document-styles-{001..004}.html
- /css-transforms/document-styles/svg-document-styles-012.html
- /css-transforms/external-styles/svg-external-styles-{001..004}.html
- /css-transforms/external-styles/svg-external-styles-014.html
These tests seem like they should pass, but they fail because of what
seems like an anti-aliasing issue in the rendering engine. The
transformed element has a thin outline which is causing pixel difference
with the ref:
- /css/css-transforms/group/svg-transform-group-008.html
- /css/css-transforms/group/svg-transform-group-009.html
- /css/css-transforms/group/svg-transform-nested-009.html
- /css/css-transforms/group/svg-transform-nested-013.html
- /css/css-transforms/group/svg-transform-nested-014.html
- /css/css-transforms/group/svg-transform-nested-018.html
- /css/css-transforms/group/svg-transform-nested-019.html
- /css/css-transforms/group/svg-transform-nested-008.html
The below tests fail because resvg is calculating the wrong size for the
'rect' inside the SVG. The dimensions of the SVG are established via the
CSS in the HTML, so it seems resvg is using incorrect coordinates for
the children of the svg when explict width/height are not specified in
the root svg element.
- /css/css-transforms/group/svg-transform-group-011.html
- /css/css-transforms/group/svg-transform-nested-021.html
- /css/css-transforms/group/svg-transform-nested-029.html
All these tests use an SVG that doesn't have width nor height attributes
and this causes resvg to use incorrect coordinates for the SVG's
children. In addition, the following tests use the CSS syntax for
transforms inside the SVG (using style attribute) which is not supported
by resvg (it only supports the SVG 1.1 transform syntax).
- /css/css-transforms/inline-styles/svg-inline-styles-{001..004}.html
- /css/css-transforms/inline-styles/svg-inline-styles-012.html
In the case of these four tests, the `style` attribute specifies an
invalid transform, but resvg doesn't fallback to the transform specified
via the `transform` attribute on the same element.
- /css/css-transforms/inline-styles/svg-inline-styles-005.html
- /css/css-transforms/inline-styles/svg-inline-styles-006.html
- /css/css-transforms/inline-styles/svg-inline-styles-010.html
- /css/css-transforms/inline-styles/svg-inline-styles-013.html
The following test fails because of the lack of width/height in SVG as
described above but it also exposes gaps in our CSS tranform
implementation.
- /css/css-transforms/preserve3d-and-filter-with-perspective.html
These tests failure because resvg doesn't handle the SVG without
explicit width and height, but specified via CSS in the HTML. In
addition, there are pixel differences between the ref due to
antialiasing issues.
- /css/css-transforms/matrix/svg-matrix-{005...008}.html
- /css/css-transforms/matrix/svg-matrix-010.html
- /css/css-transforms/matrix/svg-matrix-012.html
- /css/css-transforms/matrix/svg-matrix-{015..069}.html
- /css/css-transforms/rotate/svg-rotate-angle-45-001.html
- /css/css-transforms/rotate/svg-rotate-angle-45-011.html
- /css/css-transforms/rotate/svg-rotate-angle-45-022.html
- /css/css-transforms/scale/svg-scale-006.html
- /css/css-transforms/scale/svg-scale-007.html
These tests seem to be failing due to some sort of antialiasing issue,
where a transformed SVG element has a thin border that causes pixel
differences compared to the solid colored reference.
- /css/css-transforms/skewX/svg-skewx-001.html
- /css/css-transforms/skewX/svg-skewx-006.html
- /css/css-transforms/skewX/svg-skewx-011.html
- /css/css-transforms/skewX/svg-skewx-016.html
- /css/css-transforms/skewX/svg-skewx-021.html
- /css/css-transforms/skewX/svg-skewxy-001.html
- /css/css-transforms/skewY/svg-skewy-001.html
- /css/css-transforms/skewY/svg-skewy-006.html
- /css/css-transforms/skewY/svg-skewy-011.html
- /css/css-transforms/skewY/svg-skewy-016.html
- /css/css-transforms/skewY/svg-skewy-021.html
These tests specify several SVG attributes such as transform,
vector-effect etc via CSS in the HTML (rather than inline in SVG). The
current implementation doesn't support this.
- /css/css-transforms/transform-box/stroke-box-mutation-001.html
- /css/css-transforms/transform-box/stroke-box-mutation-002.html
- /css/css-transforms/transform-box/stroke-box-mutation-003.html
- /css/css-transforms/transform-box/stroke-box-mutation-004.html
- /css/css-transforms/transform-box/svgbox-stroke-box-002.html
- /css/css-transforms/transform-box/svgbox-stroke-box-003.html
- /css/css-transforms/transform-box/svgbox-stroke-box-004.html
- /css/css-transforms/transform-box/svgbox-stroke-box-005.html
These tests depend on 'transform-origin' specified on an element inside
an SVG, but this transform is influenced by the 'tranform-box' set via
CSS in the HTML itself (not the SVG). The current implementation doesn't
support styling the SVG using document styles, so these tests just fail.
- /css/css-transforms/transform-origin/svg-origin-relative-length-*.html
These tests check the fallback behaviour when invalid syntax is
encountered in the 'transform-origin' value. resvg doesn't correctly
fallback to 0,0 causing the tests to fail.
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-001.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-002.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-003.html
-
/css/css-transforms/transform-origin/svg-origin-relative-length-invalid-004.html
These tests use unimplemented Canvas APIs like 'beginLayer' and
the 'CanvasFilter' constructor and hence fail at runtime.
-
/html/canvas/element/filters/2d.filter.canvasFilterObject.gaussianBlur.tentative.html
-
/html/canvas/element/filters/2d.filter.layers.gaussianBlur.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.isotropic.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.mostly-x.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.mostly-y.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.x-only.tentative.html
-
/html/canvas/element/layers/2d.layer.anisotropic-blur.y-only.tentative.html
-
/html/canvas/element/layers/2d.layer.css-filters.blur-and-shadow.tentative.html
- /html/canvas/element/layers/2d.layer.css-filters.blur.tentative.html
- /html/canvas/element/layers/2d.layer.css-filters.shadow.tentative.html
- /html/canvas/element/layers/2d.layer.ctm.layer-filter.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.dropShadow.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.canvasFilterObject.gaussianBlur.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.layers.dropShadow.tentative.html
-
/html/canvas/offscreen/filters/2d.filter.layers.gaussianBlur.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.isotropic.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.mostly-x.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.mostly-y.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.x-only.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.anisotropic-blur.y-only.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.css-filters.blur-and-shadow.tentative.html
- /html/canvas/offscreen/layers/2d.layer.css-filters.blur.tentative.html
-
/html/canvas/offscreen/layers/2d.layer.css-filters.shadow.tentative.html
- /html/canvas/offscreen/layers/2d.layer.ctm.layer-filter.tentative.html
These tests fail because resvg doesn't seem to honour the 'translate'
CSS property specified on an SVG element using an inline 'style'
attribute.
- /css/css-transforms/translate/svg-translate-with-units.html
-
/css/css-transforms/translate/translate-and-transform-attribute-in-svg.html
-
/css/css-transforms/translate/translate-and-transform-css-property-in-svg.html
- /css/css-transforms/translate/translate-in-svg.html
These tests seem to fail due to the filter effect implementation in
resvg either not being complete or spec compliant.
- /css/filter-effects/feconvolve-divisor.html
- /css/filter-effects/feconvolve-region-001.html
- /css/filter-effects/feconvolve-region-002.html
- /css/filter-effects/filter-subregion-01.html
- /css/filter-effects/svg-feimage-002.html
- /css/filter-effects/svg-feimage-003.html
- /css/filter-effects/svg-feimage-004.html
- /css/filter-effects/svg-feoffset-001.html
The test /css/filter-effects/svg-feimage-004.html should ideally PASS
but currently fails because we don't propagate height/width set using
CSS in HTML element to the root SVG, so resvg uses the wrong dimensions
when rendering the children of the SVG.
These failures are due to deficienies in our current implementation
i.e we don't support styling SVG elements using CSS in HTML.
-
/css/css-transforms/gradientTransform/svg-gradientTransform-combination-001.html
- /css/selectors/sharing-in-svg-use.html
The below test fails as our current implementation relies on resvg to
tell us the intrinsic ratio of the SVG, but this doesn't always work
correctly.
- /css/css-sizing/svg-intrinsic-size-005.html
This failure is due to lack of proper fallback to no-op transform in
resvg when the `rotate()` syntax is specified with an invalid list e.g
`rotate(90,)`.
- /css/css-transforms/rotate/svg-rotate-3args-invalid-002.html
This test only passes in CI and based on the raw log output, it seems
that no text inside the SVG is rendered in the CI. This could be an font
stack related issue.
- /css/css-display/display-contents-svg-elements.html
This test asserts that the CSP blocks loads triggered using `use`
elements in SVG. It used to TIMEOUT as without inline SVG support, no
CSP violation event was triggered. It fails now since the event is now
triggered for the load of the SVG itself (our current implementation
loads inline SVGs as serialized base64 data: urls). This doesn't match
the blocked URL in the use element though.
- /content-security-policy/img-src/svg-use-blocked.tentative.html
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
currently our devtools impl creates source actors in script, when
executing scripts in HTMLScriptElement or DedicatedWorkerGlobalScope.
this approach is cumbersome, and it means that many pathways to running
scripts are missed, such as imported ES modules.
with the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we can pick
up all of the scripts and all of their sources without any extra code,
as long as we tell it about every global we create (#38333, #38551).
this patch adds a [Debugger#onNewScript()
hook](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#onnewscript-script-global)
to the debugger script, which calls
DebuggerGlobalScope#notifyNewSource() to notify our script system when a
new script runs. if the source is relevant to the file tree in the
Sources tab, script tells devtools to create a source actor.
Testing: adds several new automated devtools tests
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
the next debugger script event, `getPossibleBreakpoints` (#37667), will
contain a single attribute `unsigned long spidermonkeyId`, so it will
have nothing in common with `addDebuggee`. this patch renames the latter
accordingly.
Testing: no behaviour changes other than the rename, so no tests needed
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
to debug workers in a page with the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we need to
pass the worker’s global object to
[Debugger.prototype.**addDebuggee()**](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#adddebuggee-global).
we could pick up the global via the [onNewGlobalObject()
hook](https://firefox-source-docs.mozilla.org/js/Debugger/Debugger.html#onnewglobalobject-global),
but if our script system passes the global to the debugger script
instead, we can later add details like the PipelineId that will help
servo identify debuggees that the API is notifying us about (#38334).
this patch creates a debugger global in worker threads, runs the
debugger script in those new globals, and plumbs new worker globals from
those threads into addDebuggee() via the debugger script. since worker
threads can’t generate PipelineId values, but they only ever run workers
on behalf of one pipeline, we use that pipeline’s PipelineId as the
PipelineId of the debugger global, rather than generating a unique
PipelineId like we do in script threads.
Testing: will undergo many automated tests in #38334
Fixes: part of #36027
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
This is a follow-up to #38532 which simply defaulted to an empty string
as the spec's WebIDL doesn't mark `innerHTML` as `Throws`. However,
since the absence of `Throws` in the spec doesn't imply no-throw, we can
mark this as fallible in our WebIDL. This makes the `ShadowRoot`'s
implementation match `Element`'s `innerHTML`.
Testing: Same as #38532.
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
This is an implementation for `scrollIntoView`. For now, it is called
when a certain element gains focus.
Testing: Existing WPT tests
Fixes: #24059
Signed-off-by: abdelrahman1234567 <abdelrahman.hossameldin.awadalla@huawei.com>
Gated behind the feature flag `dom_navigator_sendbeacon_enabled` as the
`keep-alive` fetch parameter is crucial for real-life use cases such as
analytics requests.
Part of #4577
Part of #38302
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
This PR implements the `TextDecoderStream`. Other than introducing the
necessary mod and webidl files corresponding to `TextDecoderStream`,
this PR also involves some changes in `TextDecoder` and
`TrasnformStream`:
- The common part that can be shared between `TextDecoder` and
`TextDecoderStream` are extracted into a separate type
`script::dom::textdecodercommon::TextDecoderCommon`. This type could
probably use a different name because there is an interface called
`TextDecoderCommon` in the spec
(https://encoding.spec.whatwg.org/#textdecodercommon) which just gets
included in `TextDecoder` and `TextDecoderStream`.
- The three algorithms in `TransformStream` (`cancel`, `flush`, and
`transform`) all have become `enum` that has a `Js` variant for a JS
function object and a `Native` variant for a rust trait object. Whether
the cancel algorithm needs this enum type is debatable as I did not find
any interface in the spec that explicitly sets the cancel algorithm.
Testing: Existing WPT tests `tests/wpt/tests/encoding/stream` should be
sufficient
Fixes: #37723
---------
Signed-off-by: minghuaw <michael.wu1107@gmail.com>
Signed-off-by: minghuaw <wuminghua7@huawei.com>
Signed-off-by: Minghua Wu <michael.wu1107@gmail.com>
Implements `IDBFactory.cmp`, most of the work was done by #38123.
Testing: Covered by WPT (lots of flaky results: the appropriate tests
are in tests/wpt/meta/IndexedDB/idlharness.any.js.ini)
Fixes: None
---------
Signed-off-by: Ashwin Naren <arihant2math@gmail.com>
Spec:
https://drafts.csswg.org/cssom/#dom-documentorshadowroot-adoptedstylesheets
Implement `DocumentOrShadowDOM.adoptedStylesheet`. Due to
`ObservableArray` being a massive issue on its own, it will be as it was
a `FrozenArray` at first. This approach is similar to how Gecko
implement adopted stylesheet. See
https://phabricator.services.mozilla.com/D144547#change-IXyOzxxFn8sU.
All of the changes will be gated behind a preference
`dom_adoptedstylesheet_enabled`.
Adopted stylesheet is implemented by adding the setter and getter of it.
While the getter works like a normal attribute getter, the setter need
to consider the inner working of document and shadow root StylesheetSet,
specifically the ordering and the invalidations. Particularly for
setter, we will clear all of the adopted stylesheet within the
StylesheetSet and readd them. Possible optimization exist, but the focus
should be directed to implementing `ObservableArray`.
More context about the implementations
https://hackmd.io/vtJAn4UyS_O0Idvk5dCO_w.
Testing: Existing WPT Coverage
Fixes: https://github.com/servo/servo/issues/37561
---------
Signed-off-by: Jo Steven Novaryo <jo.steven.novaryo@huawei.com>
Add support of the ImageBitmapRenderingContext as "bitmaprenderer"
canvas context mode to RenderingContext/OffscreenRenderingContext
https://html.spec.whatwg.org/multipage/#imagebitmaprenderingcontext
It is initial implementation with public interface API but without
any display presentation support for HTMLCanvasElement.
Testing: Improvements in the following tests:
-
html/canvas/element/manual/imagebitmap/createImageBitmap-origin.sub.html
- html/canvas/offscreen/manual/text/canvas.2d.offscreen*
-
html/canvas/offscreen/manual/the-offscreen-canvas/offscreencanvas.transfer.to.imagebitmap.nocrash.html
- imagebitmap-renderingcontext/*
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Enable by default the DOM "ImageBitmap" interface previously gated
behind
"dom.imagebitmap.enabled" preference as experimental web platform
feature.
https://html.spec.whatwg.org/multipage/imagebitmap-and-animations.html#imagebitmap
NOTE: Non blocking non supported functionality:
- vector HTMImageElement, bitmap/vector SVGImageElement
- EXIF image orientation
Testing: Covered by existing WPT tests
Fixes: #34112
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
This PR updates the webidl files for `TextEncoder` and `TextDecoder`.
For `TextDecoder.webidl`, the type `AllowSharedBufferSource`, as defined
in the latest spec, is replaced with `BufferSource` as servo currently
does not support `ShareArrayBuffer`
Testing: This update does not introduce any change to the generated rust
binding, so the existing testing would suffice
---------
Signed-off-by: Minghua Wu <michael.wu1107@gmail.com>
Signed-off-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
Co-authored-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
Follow the specification and make OffscreenCanvas objects are
transferable,
but not in case if there are a weak reference to placeholder canvas
element.
To handle it properly need to implement dedicated frame
provider/dispatcher
between canvas element (script thread) and offscreen canvas (dedicated
worker thread).
https://html.spec.whatwg.org/multipage/#the-offscreencanvas-interface:transferable-objects
Testing: Improvements in the following tests
-
html/canvas/element/drawing-images-to-the-canvas/2d.drawImage.detachedcanvas.html
-
html/canvas/offscreen/manual/convert-to-blob/offscreencanvas.convert.to.blob*
-
html/canvas/offscreen/manual/the-offscreen-canvas/offscreencanvas.transfer*
-
html/infrastructure/safe-passing-of-structured-data/transfer-errors.window.js
Part of #24276
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
The specification moved around lately with how it defines its reports
and report bodies. They became dictionaries, but are currently missing
some fields [1].
Most tests won't be passing yet, since the `Reporting-Endpoints` header
isn't used yet. In fact, the specification leaves it up to the browser
to figure out when to run this task [2]. I am not sure if there some
background scheduling we can do here.
Confirmed with content-security-policy/reporting-api/
report-to-directive-allowed-in-meta.https.sub.html that the callback is
invoked. The test doesn't pass, since
the `describe_scripted_caller` is empty for HTML elements. Thus the
`source_file` is empty, whereas it should be equivalent to the current
document URL.
Part of #37328
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
[1]: https://github.com/w3c/reporting/issues/286
[2]: https://w3c.github.io/reporting/#report-delivery
Follow the HTML speficication and add missing 'transferToImageBitmap'
method to OffscreenCanvas interface.
https://html.spec.whatwg.org/multipage/#dom-offscreencanvas-transfertoimagebitmap
Testing: Improvements in the following tests
- html/canvas/offscreen/compositing/2d.composite.grid*
- html/canvas/offscreen/fill-and-stroke-styles/2d.gradient*
- html/canvas/offscreen/manual/the-offscreen-canvas/offscreencanvas*
- html/canvas/offscreen/reset/2d.reset*
- html/canvas/offscreen/text/2d.text*
Fixes (partially): #34111
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Follow the HTML speficication and add missing 'convertToBlob' method
to OffscreenCanvas interface.
https://html.spec.whatwg.org/multipage/#dom-offscreencanvas-converttoblob
Testing: Improvements in the following tests
-
html/canvas/offscreen/manual/convert-to-blob/offscreencanvas.convert.to.blob*
-
html/canvas/offscreen/manual/wide-gamut-canvas/2d.color.space.p3.convertToBlobp3.canvas.html
Fixes: #24272
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
Follow the HTML canvas specification and add missing
'setTransform(transform)' method to CanvasPattern interface.
https://html.spec.whatwg.org/multipage/#dom-canvaspattern-settransform
Testing: Improvements in the tests
- html/canvas/element/fill-and-stroke-styles/2d.pattern.transform*
- html/canvas/offscreen/fill-and-stroke-styles/2d.pattern.transform*
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
I updated webidl, and all changes that bring, currently we still not
support float16array (there is no support in FF either). Most notable
change is refactored new_*/Constructors methods, that should now handle
HeapBufferSource more properly (with less unsafe).
Testing: Existing WPT tests
try run: https://github.com/sagudev/servo/actions/runs/15806083404Fixes: #37618 (although not tested)
---------
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Follow the HTML canvas specification and add missing
'setTransform(transform)' method to CanvasTransform interface.
https://html.spec.whatwg.org/multipage/#dom-context-2d-settransform-matrix
The third-party WebIDL doesn't support different extended attributes
on different overloads of methods, so 'Throws' attribute was added
to another 'setTransform(...)' method.
https://bugzilla.mozilla.org/show_bug.cgi?id=1020975
Testing: Improvements in the tests
- css/geometry/DOMMatrix*
-
html/canvas/element/transformations/2d.transformation.setTransform.multiple.html
-
html/canvas/offscreen/transformations/2d.transformation.setTransform.multiple
New failing tests due to disabled 'paint worklet' feature
- css/css-paint-api/setTransform-00*.https.html
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
The 'none' image orientation option was temporarily deprecated (in 2022)
according to HTML specification with the remark about going to be reused
with
a different meaning in future as the same semantics as CSS 'none'
image-orientation.
https://html.spec.whatwg.org/multipage/#dom-imagebitmapoptions-imageorientation-nonehttps://www.w3.org/TR/css-images-3/#valdef-image-orientation-none
Official MDN documentation added it back with new meaning (in 2024),
but it wasn't added back to HTML specification (still pending).
https://developer.mozilla.org/en-US/docs/Web/API/Window/createImageBitmap#none
At current moment this option is poor supported on all major browsers,
but there are some
existed WPT tests (ImageBitmap/WebGL) which are actively use it in
createImageBitmap() options.
Chromium (supported):
- stable: same as 'from-image' (but with deprecation warning)
- experimental: ignoring any orientation metadata
Firefox (supported as default option):
- stable: ignoring any orientation metadata ('from-image' do the same)
Testing: Improvements and fails (expects 'from-image' behaviour from
'none' option) in the following tests
-
html/canvas/element/manual/imagebitmap/createImageBitmap-exif-orientation_none.html
- webgl/tests/conformance/textures/misc/exif-orientation.html
Fixes (partialy): #34112
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>
IDBVersionChangeEvent is already used internally from non-Window
globals, but the constructor wasn't set up to expose the interface
object in worker globals.
Testing: The effort involved in adding a test for this does not seem
worthwhile—we get this for free once we enable the indexeddb preference
while our interfaces.worker.js test is running.
Fixes: part of #6963
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Adds indexeddb support to servo. At the moment heed is being used as the
backend, although this can be swapped out by implementing `KvsEngine`.
This PR adds a thread + a thread pool for Indexeddb related operations.
Also `database_access_task_source` is added for Indexeddb related
operations.
This is a partial rewrite of #25214. (Reopened due to branching issue)
Fixes#6963
---------
Signed-off-by: Ashwin Naren <arihant2math@gmail.com>
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Co-authored-by: Rasmus Viitanen <rasviitanen@gmail.com>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
Add static method `Supports` to `HTMLScriptElement`.
Part of #37262
Testing: relative WPT tests should become `PASS`
Signed-off-by: Jason Tsai <git@pews.dev>
This presentational hint either sets the width values of all borders,
removes the bottom border or sets the height of the element, depending
on the context.
This change also implements the corresponding idl attribute (and the
`noshade` attribute, which does nothing in html5)
Testing: Adds new web platform tests
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
These changes allow a minimal set of checks for font-src
CSP checks to pass.
Part of #4577
Part of #35035
---------
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
I'm not sure if `CodegenRust.py` was supposed to remove the underscore,
but we end up exposing `type_` to javascript which is obviously wrong.
There's no need to rename the method in the first place, because `Type`
(with a capital T) is not a rust keyword.
Testing: Covered by existing web platform tests
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
We fail only a couple of the URLPattern tests and I think that's mostly
due to bugs in the `urlpattern` crate.
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
With this change the URLPattern API is fully implemented. I'll look into
the remaining failures and then enable the preference by default.
Testing: Covered by web platform tests
Depends on https://github.com/servo/servo/pull/37042
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
According to specification ImageBitmap objects are serializable objects
and transferable objects.
https://html.spec.whatwg.org/multipage/#the-imagebitmap-interface:imagebitmap-11
Testing:
- html/canvas/element/manual/imagebitmap/*
- html/infrastructure/safe-passing-of-structured-data/*
- html/webappapis/structured-clone/*
- workers/semantics/structured-clone/*
Signed-off-by: Andrei Volykhin <andrei.volykhin@gmail.com>