* Create embedder event to send to constellation
* Handle gamepad message in constellation, send to script thread
* Handle GamepadEvent in script thread and dispatch event to document
* Add missing Clones, fix event
* Add gamepad task source
* Adjust GamepadIndex type, remove unused imports
* Add internal getter for gamepads list
* Update gamepad new methods
* Handle gamepad connect and disconnect events
* Proto will be none, no need for HandleObject
* Initialize buttons and axes to standard mapping
* Adjust update type index types
* Update GamepadButton update function
* Adjust Gamepad mapping comments to match spec, add update logic
* Amend comment
* Update button and axis inputs on Updated event
* Add GilRs as gamepad backend in servoshell
* Add spec links, queue gamepad updates on task source
* ./mach fmt
* Fix comment length
* Split out button init, update spec comments
* Move gamepad event handling from document to global
* Map and normalize axes/button values
* Use std::time for gamepad timestamp
* Adjust gamepad handling in event loop
* Move button press/touch check into map+normalize function
- Small change but is more in line with spec
* ./mach fmt
* Update comment spec links and warning messages
* Doc comments -> regular comments
* Add window event handlers for gamepad connect/disconnect
* Adjust gamepad disconnect behavior
* Add missing TODO's, adjust gamepad/gamepadbutton list methods and formatting
* Update button handling from gilrs, add comments
* Enable gamepad pref during WPT tests and update expectations
* Update WPT expectations in meta-legacy-layout
* Offscreen rendering
* shared memory case never actually rendered to backbuffer
* fix compile errors (in theory) when gl crate feature disabled
* update doc comments
* remove dark CentralPanel border covering edges of viewport
* clear to transparent, to avoid pink artifacts
* fix mouse input for browser being consumed by egui
* avoid destroying OpenGL resources unless resizing window
* clean up compositing::gl
* fix flickering around edges after resizing window
* unset invalidate_last_render_target after invalidating
* fix incorrect DRAW_FRAMEBUFFER name when blitting
* bind the widget surface fbo before painting egui
* make composite_specific_target take CompositeTarget, not Option
* compositing: remove cargo feature “gl”
* capitalise FBO in bind log message
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* capitalise FBO in drop log message
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* rename RenderTargetInfo fields and use OnceCell for next field
* rename RenderTargetInfo.read to read_back_from_gpu
* document servo_framebuffer_id in Minibrowser::update
* rename needs_fbo to use_offscreen_framebuffer
* capitalise FBO in unbind log message
* clarify the purpose of Minibrowser::on_event
* fix unused_must_use warning
* reduce nesting in Minibrowser::update
* use implicit format argument in panic
* store Minibrowser.widget_surface_fbo as glow type
* explain why servo_framebuffer_id is None in first call site
* rename output_framebuffer_id to offscreen_framebuffer_id
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
When compiling Servo on MacOS, the version of libintl that comes bundled
with GStreamer is not compatible with the one used by Homebrew. This can
cause issues when adding GStreamer shared objects to the library
resolution path and then trying to run Homebrew git. Using libgit seems
to work around this issue.
The failure case means that the version compiled into Servo does not
properly include the git hash.
* Upgrade vendored version of WebRender
* Patch WebRender: upgrade version of gleam
* Restore hit testing implementation
* Fix WebRender warnings
* Adapt Servo to new WebRender
* Update results
* Add a workaround for #30313
This slightly expands text boundaries in order to take into account the
fact that layout isn't measuring glyph boundaries.
* cleanup and move user input logix into servoshell
* fix fmt
* moves test from servoshell file
* move command-line args into servoshell
* remove feature media-gstreamer
* fix fmt
* move user input logic code into lib to make it more testable
* remove opts_matches in fn instead get it from main2
* remove pub and fix import
* add licence in new file
* revert passing Matches, instead pass Option String
* review update, also move sanitize fn to parser file
* fmt fix
* review fix: remove extra line
rust-clipboard is unmaintained, which means that it pulls in very old
dependencies (including a version xcb with 3 critical security
vulnerabilities). In addition, we already depend on arboard. This
removes four crates from our dependency graph.