The inspector view allows modifying the attributes of DOM elements.
However, we lie to the devtools client: While it looks like the
attributes change, the changes are never actually applied to the DOM.
This change fixes that, and also makes it so attribute modifications
from non-inspector sources are shown in the inspector.
Testing: This change adds two tests
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
Both the `DevtoolsInstance` and the `BrowsingContextActor` maintain a
list of live connections. When a new global is created, its
`BrowsingContextActor` copies the list of active connections from the
`DevtoolsInstance`. When a client handler thread exits, the
`BrowsingContextActor`s remove the connection from their list of
connections.
This has two implications:
* `BrowsingContextActor`s don't know about connections that are created
after they were constructed, causing them to possibly incorrectly tell
script that it doesn't need to send devtools updates anymore
* the `DevtoolsInstance` never notices when connections are closed and
panics when writing to them.
To fix this, I've removed the list of connections from the
`BrowsingContextActor` and adjusted the logic to notify script when
updates aren't needed anymore accordingly.
For some reason, our tests always open two connections and close the
first one immediately, which is how I found this bug in the first place.
Part of https://github.com/servo/servo/issues/42454 - previously
d5d400c7d6/components/script/dom/globalscope.rs (L240-L242)
was always false during our tests.
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
When the servo window is closed while there is an active devtools
connection then the devtools threads reliably panics because it can't
talk to script anymore. We can simply ignore the `Disconnected` error
when shutting down. If the script thread already shut down then there's
nothing meaningful for the devtools to send anyways.
Testing: This kind of interaction is hard to test. I've not written an
automated test.
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
This implements MallocSizeOf for DevtoolsInstance. Major changes:
- Newtype for ActorRegistry because AtomicRefCell<HashMap<String,
Arc<dyn Actor>>> did not like mallocsizeof (even with trait bound on
Actor)
- Implement MallocSizeOf for BTreeSet.
- Implement MallocSizeOf of 0 for AtomicU32 and TcpStream
- Ignore a couple of MallocSizeof for http::Method, http::HeaderMap and
json::Value
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Testing: Compilation is the test.
Fixes: Part of addressing https://github.com/servo/servo/issues/42453
---------
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Add an event listener for `pause` to `debugger.js` and the necessary
glue to access it from the `devtools` crate. This returns important
information to know where we are paused, such as the source location and
frame state.
Fix frame and object actor encoding into messages. Use information from
`debugger.js` to correctly fill the fields.
Add a new `frames` list to the thread actor and handle the `frames`
message.
Fix `getEnvironment` reply in the frame actor. It is out of form (has a
`type` field but it doesn't require a followup empty message, it already
counts as a reply), so we need to handle it specially.
Note: For now we are focusing on the protocol side of the debugger, and
this patch only shows where the pause would happen. Pausing Servo itself
will happen in a followup.

Testing: `mach test-devtools` and manual testing. No errors (apart from
#42006).
Part of: #36027
---------
Signed-off-by: eri <eri@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
This change is to make visibility uniformly crate wide across all of the
structs and their props within devtools.
Testing: Tested using `.\mach build -d` `.\mach fmt` `.\mach test-tidy`
all passed
Part of: #41893
---------
Signed-off-by: Seiran <bo646ru@gmail.com>
Replace `RefCell` with `AtomicRefCell` for structs implementing Actor,
making them `Sync`.
Consolidate `register` and `register_later` into a single function,
removing the need to wait for a loop before accessing newly created
actors.
Now `ActorRegsitry` has improved locking. Instead of locking the entire
struct, each member can be locked separately. Additionally, since `find`
now returns `Arc`, we can `find` and `register` multiple actors
depending on each other, since the lock is only needed for the operation
and we can keep the reference after that.
Depends on: #41741, #41744
Testing: Manual testing
---------
Signed-off-by: eri <eri@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Replace the previously hardcoded "name prefix" strings for actors with
[`type_name`](https://doc.rust-lang.org/std/any/fn.type_name.html).
Note that we aren't using the prefix directly as an unique identifier,
and `type_name` wouldn't be suitable for that. The suffix is an
incremental counter shared across all actors, so that alone is enough to
differentiate them.
The purpose of the prefix is to visually inspect the logs and see what
actors are involved. With this change the prefix will be slightly
different: "InspectorActor11" vs "inspector11", but that shouldn't
affect behaviour.
The eventual goal is to remove `new_name` and force the use of
`register/register_later` to create an actor. This is however a bit more
complicated, see #41768.
While I'd love to add `base_name` directly to the `Actor` trait, that
would unfortunately mean that it wouldn't be [dyn
compatible](https://doc.rust-lang.org/reference/items/traits.html#dyn-compatibility).
There are workarounds for this like separating the trait in two and
implementing it automatically, but I feel that would be too convoluted.
Testing: Manual testing, this patch shouldn't change behaviour.
Part of: #41768
Signed-off-by: eri <eri@igalia.com>
Inspector sub-actors (walker, highlighter and page-style) had an overly
complicated creation mechanism using `RefCell<Option<...>>` and
instantiating these actors afterwards. Since the client always asks for
the three actors and instantiating them isn't that expensive, we aren't
saving anything from delaying this, and it introduces unnecessary
complexity.
For `*Msg`, make inspector sub-actors follow the rest and implement
`ActorEncode` instead of manually creating the struct in
`handle_message`.
Note that this change doesn't fix the issue with navigation/reloading
breaking the inspector. I am planning to send a patch for that, but it
is cleaner to separate this refactor and merge it before.
Testing: Manually test that the inspector still works.
Signed-off-by: eri <eri@igalia.com>
Changed most #[allow]s to #[expect]s, mainly for
clippy::too_many_arguments
Removed unfulfilled expectations
This is my first opensource contribution, so please let me know if
anything should
be done differently.
Testing: Refactor
Part of: #40838
---------
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
Signed-off-by: TimurBora <timurborisov5561@gmail.com>
Co-authored-by: Tim van der Lippe <TimvdLippe@users.noreply.github.com>
Unify various `encodable` and `encode` methods from actors in an
`ActorEncode` trait, making it more consistent.
Add an `ActorRegistry::encode` method that finds an actor by name and
then returns its serialized version.
Add an `ActorMsg` struct to avoid creating repeated structs for simple
serializations.
There are two exceptions: `EncodableConsoleMessage` and `NodeInfo`.
These also have an `encode` method, but they are not actors, so
including them in this trait doesn't make much sense. Besides, they have
special requirements so it is better to keep them separate.
Testing: Manual testing in `about:debugging`.
Signed-off-by: eri <eri@igalia.com>
Switch the devtools part to GenericCallback and GenericSender.
To keep the diff small the names where not changes as a Sender almost
fills the same requirement as a callback.
Testing: As this is mostly type changes, the compilation is the test but
also devtools seem to work fine with these changes. ./mach try run is
here: https://github.com/Narfinger/servo/actions/runs/19931697694
---------
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Small refactor to reduce verbosity when creating actors. Since they
always need to be boxed, do that in `register{_later}` instead. I also
added the `Send` trait to `Actor` directly since it is always needed.
Testing: This patch doesn't change behaviour.
Signed-off-by: eri <eri@igalia.com>
Client messages, which are always requests, are dispatched to Actor
instances one at a time via Actor::handle_message. Each request must be
paired with exactly one reply from the same actor the request was sent
to, where a reply is a message with no type (if a message from the
server has a type, it’s a notification, not a reply).
Failing to reply to a request will almost always permanently break that
actor, because either the client gets stuck waiting for a reply, or the
client receives the reply for a subsequent request as if it was the
reply for the current request. If an actor fails to reply to a request,
we want the dispatcher (ActorRegistry::handle_message) to send an error
of type `unrecognizedPacketType`, to keep the conversation for that
actor in sync. Since replies come in all shapes and sizes, we want to
allow Actor types to send replies without having to return them to the
dispatcher.
This patch adds a wrapper type around a client stream that guarantees
request/reply invariants. It allows the dispatcher to check if a valid
reply was sent, and guarantees that if the actor tries to send a reply,
it’s actually a valid reply (see ClientRequest::is_valid_reply). It does
not currently guarantee anything about messages sent via the TcpStream
released via ClientRequest::try_clone_stream or the return value of
ClientRequest::reply. We also send `unrecognizedPacketType`,
`missingParameter`, `badParameterType`, and `noSuchActor` messages per
the
[protocol](https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html#error-packets)
[docs](https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html#packets).
Testing: automated tests all pass, and manual testing looks ok
Fixes: #37683 and at least six bugs, plus one with a different root
cause, plus three with zero impact
---------
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: delan azabani <dazabani@igalia.com>
Co-authored-by: Simon Wülker <simon.wuelker@arcor.de>
Co-authored-by: the6p4c <me@doggirl.gay>
Added a `target_type` field so that Firefox 139 is happy with showing
the inspector. In the future, this should probably include other
`TARGET_TYPES` like watcher and process.
Testing: Manually tested the inspector in Firefox 139 (not sure if we
have automatic devtools tests now).
Fixes: #37242
Signed-off-by: eri <eri@inventati.org>
This patch improves the `resource_available` trait to handle multiple
connections. In this patch we also remove the redundant
`resource_available` from worker actor
Testing: Existing tests in DevTools already tests for this. We do not
need to add new test
Fixes: part of #36027
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
Co-authored-by: Delan Azabani <dazabani@igalia.com>
These PR adds `resource_available` as a common shared util
- [x] ./mach build -d does not report any errors
- [x] ./mach test-tidy does not report any errors
- [x] These changes partially implement
https://github.com/servo/servo/issues/36027
---------
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
This patch adds support for listing scripts in the Sources panel.
Classic scripts, both external and inline, are implemented, but worker
scripts and imported module scripts are not yet implemented.
For example:
```html
<!-- sources.html -->
<!doctype html><meta charset=utf-8>
<script src="classic.js"></script>
<script>
console.log("inline classic");
new Worker("worker.js");
</script>
<script type="module">
import module from "./module.js";
console.log("inline module");
</script>
<script src="https://servo.org/js/load-table.js"></script>
```
```js
// classic.js
console.log("external classic");
```
```js
// worker.js
console.log("external classic worker");
```
```js
// module.js
export default 1;
console.log("external module");
```

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by
`[X]` when the step is complete, and replace `___` with appropriate
data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes partially implement #36027
<!-- Either: -->
- [ ] There are tests for these changes OR
- [x] These changes require tests, but they are blocked on #36325
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
Implements Steps 1,4&6 of https://github.com/servo/servo/issues/35867:
- Adds `pub simulate_color_scheme` to `BrowsingContextActor` using
`script_chan`.
- Processes `colorSchemeSimulation` flag in `TargetConfigurationActor`’s
`updateConfiguration`.
- Routes `colorSchemeSimulation` from `RootActor` via
`TabDescriptorActor` to `BrowsingContextActor`.
Testing: Compiles and lints clean.
Fixes: https://github.com/servo/servo/issues/35867
---------
Signed-off-by: Uthman Yahaya Baba <uthmanyahayababa@gmail.com>
Devtools clients need a `browserId`, `browsingContextID`, and
`outerWindowID`, which correspond to WebViewId, BrowsingContextId, and
PipelineId in Servo. These u32 values were previously derived from our
sharded (u32,u32) id values by taking only the `index` (second u32) and
ignoring the `namespace_id` (first u32), leading to collisions.
This patch fixes that by mapping those Servo ids to sequential u32
values.
---
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`[X]` when the step is complete, and replace `___` with appropriate
data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#35954
<!-- Either: -->
- [x] There are tests for these changes OR
- [ ] These changes do not require tests because ___
<!-- Also, please make sure that "Allow edits from maintainers" checkbox
is checked, so that we can help you if you get stuck somewhere along the
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<!-- Pull requests that do not address these steps are welcome, but they
will require additional verification as part of the review process. -->
---------
Signed-off-by: Delan Azabani <dazabani@igalia.com>
Previously, the devtools didn't know about
<iframe>s. They either ignored messages coming from
iframes or crashed.
This reverts https://github.com/servo/servo/pull/34032
and then filters out non-tab globals in the "listTabs"
message to the root actor.
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* feat: watch root node
Signed-off-by: eri <eri@inventati.org>
* reafactor: divide inspector in components
Signed-off-by: eri <eri@inventati.org>
* feat: add css properties actor
Signed-off-by: eri <eri@inventati.org>
* feat: accesibility actor
Signed-off-by: eri <eri@inventati.org>
* feat: layout actor
Signed-off-by: eri <eri@inventati.org>
* feat: network parent and refactor
Signed-off-by: eri <eri@inventati.org>
* feat: progress on the inspector messages
Signed-off-by: eri <eri@inventati.org>
* feat: more progress on inspector
Signed-off-by: eri <eri@inventati.org>
* feat: try to fix nodes showing
Signed-off-by: eri <eri@inventati.org>
* feat: initial dom tree
Signed-off-by: eri <eri@inventati.org>
* feat: some more messages
Signed-off-by: eri <eri@inventati.org>
* feat: clean and add documentation
Signed-off-by: eri <eri@inventati.org>
* refactor: add more docs and clean
Signed-off-by: eri <eri@inventati.org>
* fix: restore deleted node attributes field
Signed-off-by: eri <eri@inventati.org>
* Apply suggestions from code review
Fix a few nits in comments
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
---------
Signed-off-by: eri <eri@inventati.org>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
For a long time, `gfx_traits` has held a lot of things unrelated to graphics
and also unrelated to the `gfx` crate (which is mostly about fonts).
This is a cleanup which does a few things:
1. Move non `gfx` crate things out of `gfx_traits`. This is important in
order to prevent dependency cycles with a different integration between
layout, script, and fonts.
2. Rename the `msg` crate to `base`. It didn't really contain anything
to do with messages and instead mostly holds ids, which are used
across many different crates in Servo. This new crate will hold the
*rare* data types that are widely used.
Details:
- All BackgroundHangMonitor-related things from base to a new
`background_hang_monitor_api` crate.
- Moved `TraversalDirection` to `script_traits`
- Moved `Epoch`-related things from `gfx_traits` to `base`.
- Moved `PrintTree` to base. This should be widely useful in Servo.
- Moved `WebrenderApi` from `base` to `webrender_traits` and renamed it
to `WebRenderFontApi`.
Break the association between pipelines and browsing context actors.
Now there is one browsing context actor per actual browsing context,
and individual actors keep track of known pipelines as necessary.
There is also one console/performance/timeline/inspector/etc. actor
per browsing context.
This also centralizes more information in the browsing context actor.
Rather than duplicating state for the active pipeline in actors that
need to use it, each actor now remembers the name of its associated
browsing context actor and obtains that state whenever it's necessary.