Commit Graph

4 Commits

Author SHA1 Message Date
Narfinger
8dfeaaf339 webgl: Move from IpcChannel to GenericChannel (#42033)
This moves WebGL component from IpcChannel to GenericChannel. Of note
are the following changes:
- Removal of WebGlSender and WebGlReceiver type alias. As we removed
them in a similar component earlier.
- Moving from IpcByteSender to IpcSender over serde_bytes::ByteBuf. I
think the tradeoff for easier reading is worth it.


Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>

Testing: Compilation and unit tests.

---------

Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Co-authored-by: Sam <16504129+sagudev@users.noreply.github.com>
2026-01-26 18:04:13 +00:00
Martin Robinson
1a99f74c36 script: Use a WeakRef for references to WebGLRenderingContext (#40725)
Many WebGL objects refer to a `WebGLRenderingContext` and rely on it for
messaging to the `WebGLThread`. This poses a problem, because WebGL
objects often need to send a message to the `WebGLThread` during their
`Drop` implementation. If the `Drop` is triggered as part of garbage
collection, references to the `WebGLRenderingContext` might be invalid,
if they were garbage collected first as part of the same harvest.

This change makes it so that all of these objects store a `WeakRef`
instead of a `Dom<>`. The `WeakRef` is only used if it can be rooted,
otherwise a `ContextLost` error is given. In cases where only messaging
is needed, a cloned `WebGLMsgSender` is used to perform messages
regardless of whether the context is garbage collected or not.

This isn't a replacement for #37622, but should make it easier to
implement as
the `WebGLMsgSender` and the `WeakRef` could be stored in the droppable
portion of the DOM object.

Testing: This fixes a use-after-free issue which is mainly detectable
via ASAN
builds. Since we do not run ASAN on CI, this is a bit hard to create
automated
tests for. I verified that this fixed the issue manually.
Fixes: #40655.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-11-19 12:29:46 +00:00
Taym Haddadi
d8d3d37b91 WebGLBuffer: follow spec for buffer binding restrictions (#40462)
WebGLBuffer: follow spec for buffer binding restrictions

Testing: more WebGLBuffer pass

Signed-off-by: Taym Haddadi <haddadi.taym@gmail.com>
2025-11-06 23:38:40 +00:00
Andrei Volykhin
ef544a4db4 script: Move WebGL DOM interfaces to script/dom/webgl/ (#38995)
Move interfaces defined by the WebGL spec to the `script/dom/webgl/
`module from `script/dom/`.

`script/dom/webgl*.rs` -> `script/dom/webgl/`
`script/dom/webgl_extensions` -> `script/dom/webgl/extensions`
`script/dom/webgl_validations` -> `script/dom/webgl/validations`

Testing: No changes, just a refactoring

Fixes (partially): #38901

Signed-off-by: Andrei Volykhin <volykhin.andrei@huawei.com>
Co-authored-by: Andrei Volykhin <volykhin.andrei@huawei.com>
2025-08-28 17:50:05 +00:00