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Have CharacterData.SetData call children_changed on its parent when data is set (if it is a Text node) so that HTMLStyleElement parents can re-parse. Add variant ChildrenMutation::Text for it to use as the mutation. This fixes an issue where an empty <style> element's data is set but the style is not updated. An HTMLStyleElement parent re-parses in its children_changed implementation.
17 lines
776 B
INI
17 lines
776 B
INI
[selectorSerialize.htm]
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type: testharness
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[:nth-child serialization produces canonical form]
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expected: FAIL
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[single pseudo (simple) selector "nth-child" which accepts arguments in the sequence of simple selectors that is not a universal selector]
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expected: FAIL
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[single pseudo (simple) selector "nth-last-child" which accepts arguments in the sequence of simple selectors that is not a universal selector]
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expected: FAIL
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[single pseudo (simple) selector "nth-of-child" which accepts arguments in the sequence of simple selectors that is not a universal selector]
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expected: FAIL
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[single pseudo (simple) selector ":nth-last-of-type" which accepts arguments in the sequence of simple selectors that is not a universal selector]
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expected: FAIL
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