Files
servo/components/constellation/event_loop.rs
shuppy c07682f222 libservo: Allow the embedder to activate accessibility (#42336)
this patch adds a Servo::set_accessibility_active() method that
embedders can use to tell Servo to start building and sending
accessibility trees to the platform, as long as the pref is enabled
(#42333). doing so sets a global flag in the constellation, which is
then propagated to the layout of all existing and future pipelines.

Testing: none yet, no functional change
Fixes: part of #4344

---------

Signed-off-by: delan azabani <dazabani@igalia.com>
Signed-off-by: Alice Boxhall <alice@igalia.com>
Co-authored-by: Alice Boxhall <alice@igalia.com>
2026-02-20 05:56:15 +00:00

226 lines
9.1 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! This module contains the `EventLoop` type, which is the constellation's
//! view of a script thread. When an `EventLoop` is dropped, an `ExitScriptThread`
//! message is sent to the script thread, asking it to shut down.
use std::hash::Hash;
use std::marker::PhantomData;
use std::rc::Rc;
use background_hang_monitor_api::{BackgroundHangMonitorControlMsg, HangMonitorAlert};
use base::generic_channel::{self, GenericReceiver, GenericSender, SendError};
use base::id::ScriptEventLoopId;
use constellation_traits::ServiceWorkerManagerFactory;
use embedder_traits::ScriptToEmbedderChan;
use ipc_channel::IpcError;
use layout_api::ScriptThreadFactory;
use log::error;
use media::WindowGLContext;
use script_traits::{InitialScriptState, ScriptThreadMessage};
use serde::{Deserialize, Serialize};
use servo_config::opts::{self, Opts};
use servo_config::prefs::{self, Preferences};
use crate::sandboxing::spawn_multiprocess;
use crate::{Constellation, UnprivilegedContent};
/// <https://html.spec.whatwg.org/multipage/#event-loop>
pub struct EventLoop {
script_chan: GenericSender<ScriptThreadMessage>,
id: ScriptEventLoopId,
/// When running in another process, this is an `IpcSender` to the BackgroundHangMonitor
/// on the other side of the process boundary. When running in the same process, the
/// BackgroundHangMonitor is shared among all [`EventLoop`]s so this will be `None`.
background_hang_monitor_sender: Option<GenericSender<BackgroundHangMonitorControlMsg>>,
dont_send_or_sync: PhantomData<Rc<()>>,
}
impl PartialEq for EventLoop {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}
}
impl Eq for EventLoop {}
impl Hash for EventLoop {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.id.hash(state);
}
}
impl Drop for EventLoop {
fn drop(&mut self) {
self.send_message_to_background_hang_monitor(&BackgroundHangMonitorControlMsg::Exit);
if let Err(error) = self.script_chan.send(ScriptThreadMessage::ExitScriptThread) {
error!("Did not successfully request EventLoop exit: {error}");
}
}
}
impl EventLoop {
pub(crate) fn spawn<STF: ScriptThreadFactory, SWF: ServiceWorkerManagerFactory>(
constellation: &mut Constellation<STF, SWF>,
is_private: bool,
) -> Result<Rc<Self>, IpcError> {
let (script_chan, script_port) =
base::generic_channel::channel().expect("Pipeline script chan");
let embedder_chan = constellation.embedder_proxy.sender.clone();
let eventloop_waker = constellation.embedder_proxy.event_loop_waker.clone();
let script_to_embedder_sender = ScriptToEmbedderChan::new(embedder_chan, eventloop_waker);
let resource_threads = if is_private {
constellation.private_resource_threads.clone()
} else {
constellation.public_resource_threads.clone()
};
let storage_threads = if is_private {
constellation.private_storage_threads.clone()
} else {
constellation.public_storage_threads.clone()
};
let event_loop_id = ScriptEventLoopId::new();
let initial_script_state = InitialScriptState {
id: event_loop_id,
script_to_constellation_sender: constellation.script_sender.clone(),
script_to_embedder_sender,
namespace_request_sender: constellation.namespace_ipc_sender.clone(),
devtools_server_sender: constellation.script_to_devtools_callback(),
#[cfg(feature = "bluetooth")]
bluetooth_sender: constellation.bluetooth_ipc_sender.clone(),
system_font_service: constellation.system_font_service.to_sender(),
resource_threads,
storage_threads,
time_profiler_sender: constellation.time_profiler_chan.clone(),
memory_profiler_sender: constellation.mem_profiler_chan.clone(),
constellation_to_script_sender: script_chan,
constellation_to_script_receiver: script_port,
pipeline_namespace_id: constellation.next_pipeline_namespace_id(),
cross_process_paint_api: constellation.paint_proxy.cross_process_paint_api.clone(),
webgl_chan: constellation
.webgl_threads
.as_ref()
.map(|threads| threads.pipeline()),
webxr_registry: constellation.webxr_registry.clone(),
player_context: WindowGLContext::get(),
privileged_urls: constellation.privileged_urls.clone(),
user_contents_for_manager_id: constellation.user_contents_for_manager_id.clone(),
accessibility_active: constellation.accessibility_active,
};
let event_loop = if opts::get().multiprocess {
Self::spawn_in_process(constellation, initial_script_state)?
} else {
Self::spawn_in_thread(constellation, initial_script_state)
};
let event_loop = Rc::new(event_loop);
constellation.add_event_loop(&event_loop);
Ok(event_loop)
}
fn spawn_in_thread<STF: ScriptThreadFactory, SWF: ServiceWorkerManagerFactory>(
constellation: &mut Constellation<STF, SWF>,
initial_script_state: InitialScriptState,
) -> Self {
let script_chan = initial_script_state.constellation_to_script_sender.clone();
let id = initial_script_state.id;
let background_hang_monitor_register = constellation
.background_monitor_register
.clone()
.expect("Couldn't start content, no background monitor has been initiated");
let join_handle = STF::create(
initial_script_state,
constellation.layout_factory.clone(),
constellation.image_cache_factory.clone(),
background_hang_monitor_register,
);
constellation.add_event_loop_join_handle(join_handle);
Self {
script_chan,
id,
background_hang_monitor_sender: None,
dont_send_or_sync: PhantomData,
}
}
fn spawn_in_process<STF: ScriptThreadFactory, SWF: ServiceWorkerManagerFactory>(
constellation: &mut Constellation<STF, SWF>,
initial_script_state: InitialScriptState,
) -> Result<Self, IpcError> {
let script_chan = initial_script_state.constellation_to_script_sender.clone();
let id = initial_script_state.id;
let (background_hand_monitor_sender, backgrond_hand_monitor_receiver) =
generic_channel::channel().expect("Sampler chan");
let (lifeline_sender, lifeline_receiver) =
generic_channel::channel().expect("Failed to create lifeline channel");
let process = spawn_multiprocess(UnprivilegedContent::ScriptEventLoop(
NewScriptEventLoopProcessInfo {
initial_script_state,
constellation_to_bhm_receiver: backgrond_hand_monitor_receiver,
bhm_to_constellation_sender: constellation.background_hang_monitor_sender.clone(),
lifeline_sender,
opts: (*opts::get()).clone(),
prefs: Box::new(prefs::get().clone()),
broken_image_icon_data: constellation.broken_image_icon_data.clone(),
},
))?;
let crossbeam_receiver = lifeline_receiver.route_preserving_errors();
constellation
.process_manager
.add(crossbeam_receiver, process);
Ok(Self {
script_chan,
id,
background_hang_monitor_sender: Some(background_hand_monitor_sender),
dont_send_or_sync: PhantomData,
})
}
pub(crate) fn id(&self) -> ScriptEventLoopId {
self.id
}
/// Send a message to the event loop.
pub fn send(&self, msg: ScriptThreadMessage) -> Result<(), SendError> {
self.script_chan.send(msg)
}
/// If this is [`EventLoop`] is in another process, send a message to its `BackgroundHangMonitor`,
/// otherwise do nothing.
pub(crate) fn send_message_to_background_hang_monitor(
&self,
message: &BackgroundHangMonitorControlMsg,
) {
if let Some(background_hang_monitor_sender) = &self.background_hang_monitor_sender {
if let Err(error) = background_hang_monitor_sender.send(message.clone()) {
error!("Could not send message ({message:?}) to BHM: {error}");
}
}
}
}
/// All of the information necessary to create a new script [`EventLoop`] in a new process.
#[derive(Deserialize, Serialize)]
pub struct NewScriptEventLoopProcessInfo {
pub initial_script_state: InitialScriptState,
pub constellation_to_bhm_receiver: GenericReceiver<BackgroundHangMonitorControlMsg>,
pub bhm_to_constellation_sender: GenericSender<HangMonitorAlert>,
pub lifeline_sender: GenericSender<()>,
pub opts: Opts,
pub prefs: Box<Preferences>,
/// The broken image icon data that is used to create an image to show in place of broken images.
pub broken_image_icon_data: Vec<u8>,
}