Files
servo/components/shared/paint/tests/compositor.rs
Martin Robinson 9c9d9c863f Rename compositing and compositing_traits to paint and paint_api (#42066)
This change finishes the big rename associated with the old
`compositing` crates. Long ago, these crates managed a compositor, like
you might find in a traditional web engine. These days, compositing is
done in WebRender so the name has stopped making much sense. Various
structs inside the crates have already been renamed and this is the
final big change necessary for the rename

Testing: This is just a rename so existing tests should cover it.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2026-01-24 09:17:35 +00:00

217 lines
7.5 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::cell::Cell;
use base::id::ScrollTreeNodeId;
use euclid::Size2D;
use paint_api::display_list::{
AxesScrollSensitivity, ScrollTree, ScrollType, ScrollableNodeInfo, SpatialTreeNodeInfo,
};
use webrender_api::units::LayoutVector2D;
use webrender_api::{ExternalScrollId, PipelineId, ScrollLocation};
fn add_mock_scroll_node(tree: &mut ScrollTree) -> (ScrollTreeNodeId, ExternalScrollId) {
let pipeline_id = PipelineId(0, 0);
let num_nodes = tree.nodes.len();
let parent = if num_nodes > 0 {
Some(ScrollTreeNodeId {
index: num_nodes - 1,
})
} else {
None
};
let external_id = ExternalScrollId(num_nodes as u64, pipeline_id);
let scroll_node_id = tree.add_scroll_tree_node(
parent,
SpatialTreeNodeInfo::Scroll(ScrollableNodeInfo {
external_id,
content_rect: Size2D::new(200.0, 200.0).into(),
clip_rect: Size2D::new(100.0, 100.0).into(),
scroll_sensitivity: AxesScrollSensitivity {
x: ScrollType::Script | ScrollType::InputEvents,
y: ScrollType::Script | ScrollType::InputEvents,
},
offset: LayoutVector2D::zero(),
offset_changed: Cell::new(false),
}),
);
(scroll_node_id, external_id)
}
#[test]
fn test_scroll_tree_simple_scroll() {
let mut scroll_tree = ScrollTree::default();
let (id, external_id) = add_mock_scroll_node(&mut scroll_tree);
let (scrolled_id, offset) = scroll_tree
.scroll_node_or_ancestor(
external_id,
ScrollLocation::Delta(LayoutVector2D::new(20.0, 40.0)),
ScrollType::Script,
)
.unwrap();
let expected_offset = LayoutVector2D::new(20.0, 40.0);
assert_eq!(scrolled_id, external_id);
assert_eq!(offset, expected_offset);
assert_eq!(scroll_tree.get_node(id).offset(), Some(expected_offset));
let (scrolled_id, offset) = scroll_tree
.scroll_node_or_ancestor(
external_id,
ScrollLocation::Delta(LayoutVector2D::new(-20.0, -40.0)),
ScrollType::Script,
)
.unwrap();
let expected_offset = LayoutVector2D::new(0.0, 0.0);
assert_eq!(scrolled_id, external_id);
assert_eq!(offset, expected_offset);
assert_eq!(scroll_tree.get_node(id).offset(), Some(expected_offset));
// Scroll offsets must be positive.
let result = scroll_tree.scroll_node_or_ancestor(
external_id,
ScrollLocation::Delta(LayoutVector2D::new(-20.0, -40.0)),
ScrollType::Script,
);
assert!(result.is_none());
assert_eq!(
scroll_tree.get_node(id).offset(),
Some(LayoutVector2D::new(0.0, 0.0))
);
}
#[test]
fn test_scroll_tree_simple_scroll_chaining() {
let mut scroll_tree = ScrollTree::default();
let pipeline_id = PipelineId(0, 0);
let (parent_id, parent_external_id) = add_mock_scroll_node(&mut scroll_tree);
let unscrollable_external_id = ExternalScrollId(100 as u64, pipeline_id);
let unscrollable_child_id = scroll_tree.add_scroll_tree_node(
Some(parent_id),
SpatialTreeNodeInfo::Scroll(ScrollableNodeInfo {
external_id: unscrollable_external_id,
content_rect: Size2D::new(100.0, 100.0).into(),
clip_rect: Size2D::new(100.0, 100.0).into(),
scroll_sensitivity: AxesScrollSensitivity {
x: ScrollType::Script | ScrollType::InputEvents,
y: ScrollType::Script | ScrollType::InputEvents,
},
offset: LayoutVector2D::zero(),
offset_changed: Cell::new(false),
}),
);
let (scrolled_id, offset) = scroll_tree
.scroll_node_or_ancestor(
unscrollable_external_id,
ScrollLocation::Delta(LayoutVector2D::new(20.0, 40.0)),
ScrollType::Script,
)
.unwrap();
let expected_offset = LayoutVector2D::new(20.0, 40.0);
assert_eq!(scrolled_id, parent_external_id);
assert_eq!(offset, expected_offset);
assert_eq!(
scroll_tree.get_node(parent_id).offset(),
Some(expected_offset)
);
let (scrolled_id, offset) = scroll_tree
.scroll_node_or_ancestor(
unscrollable_external_id,
ScrollLocation::Delta(LayoutVector2D::new(10.0, 15.0)),
ScrollType::Script,
)
.unwrap();
let expected_offset = LayoutVector2D::new(30.0, 55.0);
assert_eq!(scrolled_id, parent_external_id);
assert_eq!(offset, expected_offset);
assert_eq!(
scroll_tree.get_node(parent_id).offset(),
Some(expected_offset)
);
assert_eq!(
scroll_tree.get_node(unscrollable_child_id).offset(),
Some(LayoutVector2D::zero())
);
}
#[test]
fn test_scroll_tree_chain_when_at_extent() {
let mut scroll_tree = ScrollTree::default();
let (parent_id, parent_external_id) = add_mock_scroll_node(&mut scroll_tree);
let (child_id, child_external_id) = add_mock_scroll_node(&mut scroll_tree);
let (scrolled_id, offset) = scroll_tree
.scroll_node_or_ancestor(child_external_id, ScrollLocation::End, ScrollType::Script)
.unwrap();
let expected_offset = LayoutVector2D::new(0.0, 100.0);
assert_eq!(scrolled_id, child_external_id);
assert_eq!(offset, expected_offset);
assert_eq!(
scroll_tree.get_node(child_id).offset(),
Some(expected_offset)
);
// The parent will have scrolled because the child is already at the extent
// of its scroll area in the y axis.
let (scrolled_id, offset) = scroll_tree
.scroll_node_or_ancestor(
child_external_id,
ScrollLocation::Delta(LayoutVector2D::new(0.0, 10.0)),
ScrollType::Script,
)
.unwrap();
let expected_offset = LayoutVector2D::new(0.0, 10.0);
assert_eq!(scrolled_id, parent_external_id);
assert_eq!(offset, expected_offset);
assert_eq!(
scroll_tree.get_node(parent_id).offset(),
Some(expected_offset)
);
}
#[test]
fn test_scroll_tree_chain_through_overflow_hidden() {
let mut scroll_tree = ScrollTree::default();
// Create a tree with a scrollable leaf, but make its `scroll_sensitivity`
// reflect `overflow: hidden` ie not responsive to non-script scroll events.
let (parent_id, parent_external_id) = add_mock_scroll_node(&mut scroll_tree);
let (overflow_hidden_id, overflow_hidden_external_id) = add_mock_scroll_node(&mut scroll_tree);
let node = scroll_tree.get_node_mut(overflow_hidden_id);
if let SpatialTreeNodeInfo::Scroll(ref mut scroll_node_info) = node.info {
scroll_node_info.scroll_sensitivity = AxesScrollSensitivity {
x: ScrollType::Script,
y: ScrollType::Script,
};
}
let (scrolled_id, offset) = scroll_tree
.scroll_node_or_ancestor(
overflow_hidden_external_id,
ScrollLocation::Delta(LayoutVector2D::new(20.0, 40.0)),
ScrollType::InputEvents,
)
.unwrap();
let expected_offset = LayoutVector2D::new(20.0, 40.0);
assert_eq!(scrolled_id, parent_external_id);
assert_eq!(offset, expected_offset);
assert_eq!(
scroll_tree.get_node(parent_id).offset(),
Some(expected_offset)
);
assert_eq!(
scroll_tree.get_node(overflow_hidden_id).offset(),
Some(LayoutVector2D::new(0.0, 0.0))
);
}