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webgl: Fix texturing These two tiny changes were making WebGL textures not work. It was not seen in our texturing test since it only used one texture, we render to a texture by default, and that texture was bound to `gl::TEXTURE_2D`. <!-- Reviewable:start --> [<img src="https://reviewable.io/review_button.png" height=40 alt="Review on Reviewable"/>](https://reviewable.io/reviews/servo/servo/8788) <!-- Reviewable:end -->