Files
servo/components/devtools/actors/memory.rs
eri 41db8d9111 devtools: Consolidate register/register_later (#41796)
Replace `RefCell` with `AtomicRefCell` for structs implementing Actor,
making them `Sync`.

Consolidate `register` and `register_later` into a single function,
removing the need to wait for a loop before accessing newly created
actors.

Now `ActorRegsitry` has improved locking. Instead of locking the entire
struct, each member can be locked separately. Additionally, since `find`
now returns `Arc`, we can `find` and `register` multiple actors
depending on each other, since the lock is only needed for the operation
and we can keep the reference after that.

Depends on: #41741, #41744
Testing: Manual testing

---------

Signed-off-by: eri <eri@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
2026-01-13 19:24:30 +00:00

60 lines
1.4 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use serde::Serialize;
use crate::actor::{Actor, ActorRegistry};
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct TimelineMemoryReply {
js_object_size: u64,
js_string_size: u64,
js_other_size: u64,
dom_size: u64,
style_size: u64,
other_size: u64,
total_size: u64,
js_milliseconds: f64,
#[serde(rename = "nonJSMilliseconds")]
non_js_milliseconds: f64,
}
pub struct MemoryActor {
pub name: String,
}
impl Actor for MemoryActor {
fn name(&self) -> String {
self.name.clone()
}
}
impl MemoryActor {
/// return name of actor
pub fn create(registry: &ActorRegistry) -> String {
let actor_name = registry.new_name::<Self>();
let actor = MemoryActor {
name: actor_name.clone(),
};
registry.register(actor);
actor_name
}
pub fn measure(&self) -> TimelineMemoryReply {
TimelineMemoryReply {
js_object_size: 1,
js_string_size: 1,
js_other_size: 1,
dom_size: 1,
style_size: 1,
other_size: 1,
total_size: 1,
js_milliseconds: 1.1,
non_js_milliseconds: 1.1,
}
}
}