Files
servo/components/devtools/actors/inspector/css_properties.rs
Abbas Olanrewaju Sarafa 4876a49eba devtools: Replace new with register for CssPropertiesActor (#43908)
Replaced new with register for CssPropertiesActor in browsing_context &
css_properties.rs

Testing: No testing required, compiles successfully.
Fixes: Part of #43800

Signed-off-by: Sabb <sarafaabbas@gmail.com>
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
2026-04-04 05:57:41 +00:00

73 lines
2.0 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! This actor holds a database of available css properties, their supported values and
//! alternative names
use std::collections::HashMap;
use devtools_traits::CssDatabaseProperty;
use malloc_size_of_derive::MallocSizeOf;
use serde::Serialize;
use serde_json::{Map, Value};
use crate::StreamId;
use crate::actor::{Actor, ActorError, ActorRegistry};
use crate::protocol::ClientRequest;
#[derive(MallocSizeOf)]
pub(crate) struct CssPropertiesActor {
name: String,
properties: HashMap<String, CssDatabaseProperty>,
}
#[derive(Serialize)]
struct GetCssDatabaseReply<'a> {
from: String,
properties: &'a HashMap<String, CssDatabaseProperty>,
}
impl Actor for CssPropertiesActor {
fn name(&self) -> String {
self.name.clone()
}
/// The css properties actor can handle the following messages:
///
/// - `getCSSDatabase`: Returns a big list of every supported css property so that the
/// inspector can show the available options
fn handle_message(
&self,
request: ClientRequest,
_registry: &ActorRegistry,
msg_type: &str,
_msg: &Map<String, Value>,
_id: StreamId,
) -> Result<(), ActorError> {
match msg_type {
"getCSSDatabase" => request.reply_final(&GetCssDatabaseReply {
from: self.name(),
properties: &self.properties,
})?,
_ => return Err(ActorError::UnrecognizedPacketType),
};
Ok(())
}
}
impl CssPropertiesActor {
pub fn register(
registry: &ActorRegistry,
properties: HashMap<String, CssDatabaseProperty>,
) -> String {
let name = registry.new_name::<Self>();
let actor = Self {
name: name.clone(),
properties,
};
registry.register::<Self>(actor);
name
}
}