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Replaced new with register for CssPropertiesActor in browsing_context & css_properties.rs Testing: No testing required, compiles successfully. Fixes: Part of #43800 Signed-off-by: Sabb <sarafaabbas@gmail.com> Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com> Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
73 lines
2.0 KiB
Rust
73 lines
2.0 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! This actor holds a database of available css properties, their supported values and
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//! alternative names
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use std::collections::HashMap;
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use devtools_traits::CssDatabaseProperty;
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use malloc_size_of_derive::MallocSizeOf;
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use serde::Serialize;
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use serde_json::{Map, Value};
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use crate::StreamId;
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use crate::actor::{Actor, ActorError, ActorRegistry};
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use crate::protocol::ClientRequest;
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#[derive(MallocSizeOf)]
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pub(crate) struct CssPropertiesActor {
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name: String,
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properties: HashMap<String, CssDatabaseProperty>,
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}
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#[derive(Serialize)]
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struct GetCssDatabaseReply<'a> {
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from: String,
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properties: &'a HashMap<String, CssDatabaseProperty>,
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}
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impl Actor for CssPropertiesActor {
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fn name(&self) -> String {
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self.name.clone()
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}
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/// The css properties actor can handle the following messages:
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///
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/// - `getCSSDatabase`: Returns a big list of every supported css property so that the
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/// inspector can show the available options
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fn handle_message(
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&self,
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request: ClientRequest,
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_registry: &ActorRegistry,
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msg_type: &str,
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_msg: &Map<String, Value>,
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_id: StreamId,
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) -> Result<(), ActorError> {
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match msg_type {
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"getCSSDatabase" => request.reply_final(&GetCssDatabaseReply {
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from: self.name(),
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properties: &self.properties,
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})?,
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_ => return Err(ActorError::UnrecognizedPacketType),
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};
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Ok(())
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}
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}
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impl CssPropertiesActor {
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pub fn register(
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registry: &ActorRegistry,
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properties: HashMap<String, CssDatabaseProperty>,
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) -> String {
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let name = registry.new_name::<Self>();
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let actor = Self {
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name: name.clone(),
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properties,
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};
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registry.register::<Self>(actor);
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name
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}
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}
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