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Replaced new with register for ThreadConfigurationActor in thread_configuration.rs & watcher.rs Testing: No testing required, compiles successfully. Fixes: Part of #43800 Signed-off-by: Sabb <sarafaabbas@gmail.com>
68 lines
2.1 KiB
Rust
68 lines
2.1 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! Liberally derived from <https://searchfox.org/mozilla-central/source/devtools/server/actors/thread-configuration.js>
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//! This actor manages the configuration flags that the devtools host can apply to threads.
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use std::collections::HashMap;
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use malloc_size_of_derive::MallocSizeOf;
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use serde_json::{Map, Value};
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use crate::actor::{Actor, ActorEncode, ActorError, ActorRegistry};
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use crate::protocol::ClientRequest;
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use crate::{ActorMsg, EmptyReplyMsg, StreamId};
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#[derive(MallocSizeOf)]
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pub(crate) struct ThreadConfigurationActor {
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name: String,
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_configuration: HashMap<&'static str, bool>,
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}
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impl Actor for ThreadConfigurationActor {
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fn name(&self) -> String {
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self.name.clone()
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}
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/// The thread configuration actor can handle the following messages:
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///
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/// - `updateConfiguration`: Receives new configuration flags from the devtools host.
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fn handle_message(
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&self,
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request: ClientRequest,
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_registry: &ActorRegistry,
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msg_type: &str,
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_msg: &Map<String, Value>,
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_id: StreamId,
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) -> Result<(), ActorError> {
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match msg_type {
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"updateConfiguration" => {
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// TODO: Actually update configuration
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let msg = EmptyReplyMsg { from: self.name() };
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request.reply_final(&msg)?
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},
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_ => return Err(ActorError::UnrecognizedPacketType),
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};
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Ok(())
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}
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}
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impl ThreadConfigurationActor {
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pub fn register(registry: &ActorRegistry) -> String {
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let name = registry.new_name::<Self>();
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let actor = Self {
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name: name.clone(),
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_configuration: HashMap::new(),
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};
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registry.register::<Self>(actor);
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name
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}
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}
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impl ActorEncode<ActorMsg> for ThreadConfigurationActor {
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fn encode(&self, _: &ActorRegistry) -> ActorMsg {
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ActorMsg { actor: self.name() }
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}
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}
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