Files
servo/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini
Istvan Miklos 1b4a3d8987 Add VertexArrayObject support for WebGL2
The implementation was already in place for OpenGL ES.
My approach with this patch is to add support for WebGL2 by
sharing the implementation between the WebGL2 and GLES.
2020-03-13 11:38:28 -04:00

11 lines
292 B
INI

[attrib-location-length-limits.html]
[WebGL test #2: attrib location was -1, should not be]
expected: FAIL
[WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : ]
expected: FAIL
[WebGL test #3: getError expected: NO_ERROR. Was INVALID_VALUE : ]
expected: FAIL