Files
servo/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini
2018-08-25 03:43:32 +02:00

17 lines
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INI

[shader-with-1024-character-identifier.frag.html]
[WebGL test #0: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier should succeed]
expected: FAIL
[WebGL test #1: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that starts with underscore should succeed]
expected: FAIL
[WebGL test #2: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that ends with underscore should succeed]
expected: FAIL
[WebGL test #3: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with odd characters as underscores should succeed]
expected: FAIL
[WebGL test #4: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with even characters as underscores should succeed]
expected: FAIL