Files
servo/tests/wpt/webgl/meta/conformance2/glsl3/valid-invariant.html.ini
2018-08-25 03:43:32 +02:00

11 lines
525 B
INI

[valid-invariant.html]
[WebGL test #0: [unexpected link status\] vertex shader with invariant varying and fragment shader with variant varying must succeed]
expected: FAIL
[WebGL test #1: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must succeed]
expected: FAIL
[WebGL test #2: [unexpected link status\] vertex shader with invariant (separately set) varying and fragment shader with variant varying must succeed]
expected: FAIL