Files
servo/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini
Mátyás Mustoha 5cb6eb2744 Improved the WebGL2 framebuffer render validation
It seems `MissingColorAttachment` should be returned only when
all of the color attachments are missing.
2020-03-05 16:48:42 +01:00

17 lines
749 B
INI

[framebuffer-texture-changing-base-level.html]
[WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
expected: FAIL
[WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
expected: FAIL
[WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
expected: FAIL
[WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.]
expected: FAIL
[WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
expected: FAIL