Files
servo/components/script_bindings
Furkan Erdem 22da16139d script: Use frozen array in gamepad axes for spec complience (#44411)
To comply with the Gamepad spec, this commit changes the type of Gamepad
axes from Float64Array to CachedFrozenArray as per [Gamepad
Interface](https://w3c.github.io/gamepad/#gamepad-interface).

Fixes: #44336
Testing: automated tests are not possible because the axes values can
only be accessed with a real gamepad attached.

Signed-off-by: log101 <ffrknerdm@gmail.com>
2026-04-24 11:11:44 +00:00
..
2026-02-16 18:58:15 +00:00