Files
servo/components/script/dom/webgl/webglrenderbuffer.rs
Sam 8ed35f1ce9 script: Add basic memory pressure reporting to SpiderMonkey (#42180)
By reporting memory usage of rust objects back to SM it can trigger GC
sooner and release more memory (I hope that we could use this to avoid
OOB in webgpu in the future).

Currently we use simple `size_of::<DomStruct>() +
size_of::<Box<DomStruct>>()` but it's possible to override reported
memory with `update_memory_size(self, nbytes);` on reflector. This is
mostly useful for canvases and buffers which usually have large
associated data.

Testing: None, but I am wondering if we can connect this to
`about:memory`.
Fixes: #42168

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2026-01-30 18:11:06 +00:00

288 lines
9.8 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use std::cell::Cell;
use canvas_traits::webgl::{
GlType, InternalFormatIntVec, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult,
WebGLVersion, webgl_channel,
};
use dom_struct::dom_struct;
use crate::dom::bindings::codegen::Bindings::EXTColorBufferHalfFloatBinding::EXTColorBufferHalfFloatConstants;
use crate::dom::bindings::codegen::Bindings::WEBGLColorBufferFloatBinding::WEBGLColorBufferFloatConstants;
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::{DomGlobal, reflect_dom_object};
use crate::dom::bindings::root::{DomRoot, MutNullableDom};
use crate::dom::webgl::webglframebuffer::WebGLFramebuffer;
use crate::dom::webgl::webglobject::WebGLObject;
use crate::dom::webgl::webglrenderingcontext::{Operation, WebGLRenderingContext};
use crate::script_runtime::CanGc;
#[dom_struct]
pub(crate) struct WebGLRenderbuffer {
webgl_object: WebGLObject,
#[no_trace]
id: WebGLRenderbufferId,
ever_bound: Cell<bool>,
is_deleted: Cell<bool>,
size: Cell<Option<(i32, i32)>>,
internal_format: Cell<Option<u32>>,
is_initialized: Cell<bool>,
attached_framebuffer: MutNullableDom<WebGLFramebuffer>,
}
impl WebGLRenderbuffer {
fn new_inherited(context: &WebGLRenderingContext, id: WebGLRenderbufferId) -> Self {
Self {
webgl_object: WebGLObject::new_inherited(context),
id,
ever_bound: Cell::new(false),
is_deleted: Cell::new(false),
internal_format: Cell::new(None),
size: Cell::new(None),
is_initialized: Cell::new(false),
attached_framebuffer: Default::default(),
}
}
pub(crate) fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::CreateRenderbuffer(sender));
receiver
.recv()
.unwrap()
.map(|id| WebGLRenderbuffer::new(context, id, CanGc::note()))
}
pub(crate) fn new(
context: &WebGLRenderingContext,
id: WebGLRenderbufferId,
can_gc: CanGc,
) -> DomRoot<Self> {
reflect_dom_object(
Box::new(WebGLRenderbuffer::new_inherited(context, id)),
&*context.global(),
can_gc,
)
}
}
impl WebGLRenderbuffer {
pub(crate) fn id(&self) -> WebGLRenderbufferId {
self.id
}
pub(crate) fn size(&self) -> Option<(i32, i32)> {
self.size.get()
}
pub(crate) fn internal_format(&self) -> u32 {
self.internal_format.get().unwrap_or(constants::RGBA4)
}
pub(crate) fn mark_initialized(&self) {
self.is_initialized.set(true);
}
pub(crate) fn is_initialized(&self) -> bool {
self.is_initialized.get()
}
pub(crate) fn bind(&self, target: u32) {
self.ever_bound.set(true);
self.upcast()
.send_command(WebGLCommand::BindRenderbuffer(target, Some(self.id)));
}
pub(crate) fn delete(&self, operation_fallibility: Operation) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
/*
If a renderbuffer object is deleted while its image is attached to one or more
attachment points in a currently bound framebuffer object, then it is as if
FramebufferRenderbuffer had been called, with a renderbuffer of zero, for each
attachment point to which this image was attached in that framebuffer object.
In other words,the renderbuffer image is first detached from all attachment points
in that frame-buffer object.
- GLES 3.0, 4.4.2.3, "Attaching Renderbuffer Images to a Framebuffer"
*/
let webgl_object = self.upcast();
if let Some(context) = webgl_object.context() {
if let Some(fb) = context.get_draw_framebuffer_slot().get() {
let _ = fb.detach_renderbuffer(self);
}
if let Some(fb) = context.get_read_framebuffer_slot().get() {
let _ = fb.detach_renderbuffer(self);
}
}
webgl_object.send_with_fallibility(
WebGLCommand::DeleteRenderbuffer(self.id),
operation_fallibility,
);
}
}
pub(crate) fn is_deleted(&self) -> bool {
self.is_deleted.get()
}
pub(crate) fn ever_bound(&self) -> bool {
self.ever_bound.get()
}
pub(crate) fn storage(
&self,
api_type: GlType,
sample_count: i32,
internal_format: u32,
width: i32,
height: i32,
) -> WebGLResult<()> {
let Some(context) = self.upcast().context() else {
return Err(WebGLError::ContextLost);
};
let webgl_version = context.webgl_version();
let is_gles = api_type == GlType::Gles;
// Validate the internal_format, and save it for completeness
// validation.
let actual_format = match internal_format {
constants::RGBA4 | constants::DEPTH_COMPONENT16 | constants::STENCIL_INDEX8 => {
internal_format
},
constants::R8 |
constants::R8UI |
constants::R8I |
constants::R16UI |
constants::R16I |
constants::R32UI |
constants::R32I |
constants::RG8 |
constants::RG8UI |
constants::RG8I |
constants::RG16UI |
constants::RG16I |
constants::RG32UI |
constants::RG32I |
constants::RGB8 |
constants::RGBA8 |
constants::SRGB8_ALPHA8 |
constants::RGB10_A2 |
constants::RGBA8UI |
constants::RGBA8I |
constants::RGB10_A2UI |
constants::RGBA16UI |
constants::RGBA16I |
constants::RGBA32I |
constants::RGBA32UI |
constants::DEPTH_COMPONENT24 |
constants::DEPTH_COMPONENT32F |
constants::DEPTH24_STENCIL8 |
constants::DEPTH32F_STENCIL8 => match webgl_version {
WebGLVersion::WebGL1 => return Err(WebGLError::InvalidEnum),
_ => internal_format,
},
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#6.8
constants::DEPTH_STENCIL => constants::DEPTH24_STENCIL8,
constants::RGB5_A1 => {
// 16-bit RGBA formats are not supported on desktop GL.
if is_gles {
constants::RGB5_A1
} else {
constants::RGBA8
}
},
constants::RGB565 => {
// RGB565 is not supported on desktop GL.
if is_gles {
constants::RGB565
} else {
constants::RGB8
}
},
EXTColorBufferHalfFloatConstants::RGBA16F_EXT |
EXTColorBufferHalfFloatConstants::RGB16F_EXT => {
if !context
.extension_manager()
.is_half_float_buffer_renderable()
{
return Err(WebGLError::InvalidEnum);
}
internal_format
},
WEBGLColorBufferFloatConstants::RGBA32F_EXT => {
if !context.extension_manager().is_float_buffer_renderable() {
return Err(WebGLError::InvalidEnum);
}
internal_format
},
_ => return Err(WebGLError::InvalidEnum),
};
if webgl_version != WebGLVersion::WebGL1 {
let (sender, receiver) = webgl_channel().unwrap();
self.upcast()
.send_command(WebGLCommand::GetInternalFormatIntVec(
constants::RENDERBUFFER,
internal_format,
InternalFormatIntVec::Samples,
sender,
));
let samples = receiver.recv().unwrap();
if sample_count < 0 || sample_count > samples.first().cloned().unwrap_or(0) {
return Err(WebGLError::InvalidOperation);
}
}
self.internal_format.set(Some(internal_format));
self.is_initialized.set(false);
if let Some(fb) = self.attached_framebuffer.get() {
fb.update_status();
}
let command = match sample_count {
0 => WebGLCommand::RenderbufferStorage(
constants::RENDERBUFFER,
actual_format,
width,
height,
),
_ => WebGLCommand::RenderbufferStorageMultisample(
constants::RENDERBUFFER,
sample_count,
actual_format,
width,
height,
),
};
self.upcast().send_command(command);
self.size.set(Some((width, height)));
Ok(())
}
pub(crate) fn attach_to_framebuffer(&self, fb: &WebGLFramebuffer) {
self.attached_framebuffer.set(Some(fb));
}
pub(crate) fn detach_from_framebuffer(&self) {
self.attached_framebuffer.set(None);
}
}
impl Drop for WebGLRenderbuffer {
fn drop(&mut self) {
let reflector = script_bindings::reflector::DomObject::reflector(self);
reflector.drop_memory(self);
self.delete(Operation::Fallible);
}
}