Files
servo/components/script/dom/webgpu/gpuadapter.rs
Narfinger 423800eec4 Script: Lazily transform the DOMString into Rust String instead of immediately. (#39509)
This implements LazyDOMString (from now on DOMString) as outlined in
https://github.com/servo/servo/issues/39479.
Constructing from a *mut JSString we keep the in a
RootedTraceableBox<Heap<*mut JSString>> and transform
the string into a rust string if necessary via the `make_rust_string`
method.
Methods used in script are implemented on this string. Currently we
transform the string at all times.
But in the future more efficient implementations are possible.

We implement the safety critical sections in a separate module
DOMStringInner which allows simple constructors, `make_rust_string` and
the `bytes` method.
This method returns the new type `EncodedBytes` which contains the
reference to the underlying string in either format.

Testing: WPT tests still seem to work, so this should test this
functionality.

---------

Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
2025-10-09 18:18:03 +00:00

278 lines
9.3 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::rc::Rc;
use dom_struct::dom_struct;
use js::jsapi::{HandleObject, Heap, JSObject};
use webgpu_traits::{
RequestDeviceError, WebGPU, WebGPUAdapter, WebGPUDeviceResponse, WebGPURequest,
};
use wgpu_types::{self, MemoryHints};
use super::gpusupportedfeatures::GPUSupportedFeatures;
use super::gpusupportedlimits::set_limit;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUAdapterMethods, GPUDeviceDescriptor, GPUDeviceLostReason,
};
use crate::dom::bindings::error::Error;
use crate::dom::bindings::reflector::{DomGlobal, Reflector, reflect_dom_object};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::DOMString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::promise::Promise;
use crate::dom::types::{GPUAdapterInfo, GPUSupportedLimits};
use crate::dom::webgpu::gpudevice::GPUDevice;
use crate::dom::webgpu::gpusupportedfeatures::gpu_to_wgt_feature;
use crate::realms::InRealm;
use crate::routed_promise::{RoutedPromiseListener, route_promise};
use crate::script_runtime::CanGc;
#[dom_struct]
pub(crate) struct GPUAdapter {
reflector_: Reflector,
#[ignore_malloc_size_of = "channels are hard"]
#[no_trace]
channel: WebGPU,
name: DOMString,
#[ignore_malloc_size_of = "mozjs"]
extensions: Heap<*mut JSObject>,
features: Dom<GPUSupportedFeatures>,
limits: Dom<GPUSupportedLimits>,
info: Dom<GPUAdapterInfo>,
#[no_trace]
adapter: WebGPUAdapter,
}
impl GPUAdapter {
fn new_inherited(
channel: WebGPU,
name: DOMString,
features: &GPUSupportedFeatures,
limits: &GPUSupportedLimits,
info: &GPUAdapterInfo,
adapter: WebGPUAdapter,
) -> Self {
Self {
reflector_: Reflector::new(),
channel,
name,
extensions: Heap::default(),
features: Dom::from_ref(features),
limits: Dom::from_ref(limits),
info: Dom::from_ref(info),
adapter,
}
}
#[allow(clippy::too_many_arguments)]
pub(crate) fn new(
global: &GlobalScope,
channel: WebGPU,
name: DOMString,
extensions: HandleObject,
features: wgpu_types::Features,
limits: wgpu_types::Limits,
info: wgpu_types::AdapterInfo,
adapter: WebGPUAdapter,
can_gc: CanGc,
) -> DomRoot<Self> {
let features = GPUSupportedFeatures::Constructor(global, None, features, can_gc).unwrap();
let limits = GPUSupportedLimits::new(global, limits, can_gc);
let info = GPUAdapterInfo::new(global, info, can_gc);
let dom_root = reflect_dom_object(
Box::new(GPUAdapter::new_inherited(
channel, name, &features, &limits, &info, adapter,
)),
global,
can_gc,
);
dom_root.extensions.set(*extensions);
dom_root
}
}
impl Drop for GPUAdapter {
fn drop(&mut self) {
if let Err(e) = self
.channel
.0
.send(WebGPURequest::DropAdapter(self.adapter.0))
{
warn!(
"Failed to send WebGPURequest::DropAdapter({:?}) ({})",
self.adapter.0, e
);
};
}
}
impl GPUAdapterMethods<crate::DomTypeHolder> for GPUAdapter {
/// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-requestdevice>
fn RequestDevice(
&self,
descriptor: &GPUDeviceDescriptor,
comp: InRealm,
can_gc: CanGc,
) -> Rc<Promise> {
// Step 2
let promise = Promise::new_in_current_realm(comp, can_gc);
let sender = route_promise(
&promise,
self,
self.global().task_manager().dom_manipulation_task_source(),
);
let mut required_features = wgpu_types::Features::empty();
for &ext in descriptor.requiredFeatures.iter() {
if let Some(feature) = gpu_to_wgt_feature(ext) {
required_features.insert(feature);
} else {
promise.reject_error(
Error::Type(format!("{} is not supported feature", ext.as_str())),
can_gc,
);
return promise;
}
}
let mut required_limits = wgpu_types::Limits::default();
if let Some(limits) = &descriptor.requiredLimits {
for (limit, value) in (*limits).iter() {
if !set_limit(&mut required_limits, &limit.str(), *value) {
warn!("Unknown GPUDevice limit: {limit}");
promise.reject_error(Error::Operation, can_gc);
return promise;
}
}
}
let desc = wgpu_types::DeviceDescriptor {
required_features,
required_limits,
label: Some(descriptor.parent.label.to_string()),
memory_hints: MemoryHints::MemoryUsage,
trace: wgpu_types::Trace::Off,
};
let device_id = self.global().wgpu_id_hub().create_device_id();
let queue_id = self.global().wgpu_id_hub().create_queue_id();
let pipeline_id = self.global().pipeline_id();
if self
.channel
.0
.send(WebGPURequest::RequestDevice {
sender,
adapter_id: self.adapter,
descriptor: desc,
device_id,
queue_id,
pipeline_id,
})
.is_err()
{
promise.reject_error(Error::Operation, can_gc);
}
// Step 5
promise
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-isfallbackadapter>
fn IsFallbackAdapter(&self) -> bool {
// TODO
false
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-requestadapterinfo>
fn RequestAdapterInfo(
&self,
unmask_hints: Vec<DOMString>,
comp: InRealm,
can_gc: CanGc,
) -> Rc<Promise> {
// XXX: Adapter info should be generated here ...
// Step 1
let promise = Promise::new_in_current_realm(comp, can_gc);
// Step 4
if !unmask_hints.is_empty() {
todo!("unmaskHints on RequestAdapterInfo");
}
promise.resolve_native(&*self.info, can_gc);
// Step 5
promise
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-features>
fn Features(&self) -> DomRoot<GPUSupportedFeatures> {
DomRoot::from_ref(&self.features)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpuadapter-limits>
fn Limits(&self) -> DomRoot<GPUSupportedLimits> {
DomRoot::from_ref(&self.limits)
}
}
impl RoutedPromiseListener<WebGPUDeviceResponse> for GPUAdapter {
/// <https://www.w3.org/TR/webgpu/#dom-gpuadapter-requestdevice>
fn handle_response(
&self,
response: WebGPUDeviceResponse,
promise: &Rc<Promise>,
can_gc: CanGc,
) {
match response {
// 3.1 Let device be a new device with the capabilities described by descriptor.
(device_id, queue_id, Ok(descriptor)) => {
let device = GPUDevice::new(
&self.global(),
self.channel.clone(),
self,
HandleObject::null(),
descriptor.required_features,
descriptor.required_limits,
device_id,
queue_id,
descriptor.label.unwrap_or_default(),
can_gc,
);
self.global().add_gpu_device(&device);
promise.resolve_native(&device, can_gc);
},
// 1. If features are not supported reject promise with a TypeError.
(_, _, Err(RequestDeviceError::UnsupportedFeature(f))) => promise.reject_error(
Error::Type(
wgpu_core::instance::RequestDeviceError::UnsupportedFeature(f).to_string(),
),
can_gc,
),
// 2. If limits are not supported reject promise with an OperationError.
(_, _, Err(RequestDeviceError::LimitsExceeded(l))) => {
warn!(
"{}",
wgpu_core::instance::RequestDeviceError::LimitsExceeded(l)
);
promise.reject_error(Error::Operation, can_gc)
},
// 3. user agent otherwise cannot fulfill the request
(device_id, queue_id, Err(RequestDeviceError::Other(e))) => {
// 1. Let device be a new device.
let device = GPUDevice::new(
&self.global(),
self.channel.clone(),
self,
HandleObject::null(),
wgpu_types::Features::default(),
wgpu_types::Limits::default(),
device_id,
queue_id,
String::new(),
can_gc,
);
// 2. Lose the device(device, "unknown").
device.lose(GPUDeviceLostReason::Unknown, e);
promise.resolve_native(&device, can_gc);
},
}
}
}