Files
servo/components/script/dom/visualviewport.rs
Abdelrahman Hossam 76e1a09082 script: Implement the scrollend event (#38773)
This change implements the `scrollend` event. Since there is no support
for asynchronous / smooth scrolling, with this change all `scroll`
events simply send a `scrollend` event in a way that looks a bit like
what the specification says. Note that there are currently some serious
issues (w3c/csswg-drafts#8396) with specification, so things are still a
bit weird overall.

In addition, this organizes and reduces duplication in some of the
existing scroll event code.

Testing: This causes some WPT tests to start passing or to stop timing
out.

---------

Signed-off-by: abdelrahman1234567 <abdelrahman.hossameldin.awadalla@huawei.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: abdelrahman1234567 <abdelrahman.hossameldin.awadalla@huawei.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
2026-03-20 13:50:59 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::cell::Cell;
use bitflags::bitflags;
use dom_struct::dom_struct;
use euclid::{Rect, Scale, Size2D};
use paint_api::PinchZoomInfos;
use script_bindings::codegen::GenericBindings::VisualViewportBinding::VisualViewportMethods;
use script_bindings::codegen::GenericBindings::WindowBinding::WindowMethods;
use script_bindings::inheritance::Castable;
use script_bindings::num::Finite;
use script_bindings::root::{Dom, DomRoot};
use script_bindings::script_runtime::CanGc;
use style_traits::CSSPixel;
use webrender_api::units::DevicePixel;
use crate::dom::bindings::reflector::reflect_dom_object;
use crate::dom::eventtarget::EventTarget;
use crate::dom::window::Window;
/// <https://drafts.csswg.org/cssom-view/#the-visualviewport-interface>
#[dom_struct]
pub(crate) struct VisualViewport {
eventtarget: EventTarget,
/// The associated [`Window`] for this [`VisualViewport`],
window: Dom<Window>,
/// The rectangle bound of the [`VisualViewport`], relative to the layout viewport.
#[no_trace]
viewport_rect: Cell<Rect<f32, CSSPixel>>,
/// The scale factor of [`VisualViewport`], which is also commonly known as pinch-zoom.
/// <https://drafts.csswg.org/cssom-view/#scale-factor>
#[no_trace]
scale: Cell<Scale<f32, DevicePixel, DevicePixel>>,
}
bitflags! {
/// The changes of the [`VisualViewport`] after an update to determine events that might need to be fired.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct VisualViewportChanges: u8 {
/// Size or the scale factor of the [`VisualViewport`] has changed.
const DimensionChanged = 1 << 0;
/// The offset or the origin of the [`VisualViewport`] has changed.
const OffsetChanged = 1 << 1;
}
}
impl VisualViewport {
fn new_inherited(
window: &Window,
viewport_rect: Rect<f32, CSSPixel>,
scale: Scale<f32, DevicePixel, DevicePixel>,
) -> Self {
Self {
eventtarget: EventTarget::new_inherited(),
window: Dom::from_ref(window),
viewport_rect: Cell::new(viewport_rect),
scale: Cell::new(scale),
}
}
/// The initial visual viewport based on a layout viewport relative to the initial containing block, where
/// the dimension would be the same as layout viewport leaving the offset and the scale to its default value.
pub(crate) fn new_from_layout_viewport(
window: &Window,
viewport_size: Size2D<f32, CSSPixel>,
can_gc: CanGc,
) -> DomRoot<Self> {
reflect_dom_object(
Box::new(Self::new_inherited(
window,
Rect::from_size(viewport_size),
Scale::identity(),
)),
window,
can_gc,
)
}
fn check_for_update(
&self,
old_rect: Rect<f32, CSSPixel>,
old_scale: Scale<f32, DevicePixel, DevicePixel>,
) -> VisualViewportChanges {
let mut state = VisualViewportChanges::empty();
if old_rect.origin != self.viewport_rect.get().origin {
state |= VisualViewportChanges::OffsetChanged;
}
if old_rect.size != self.viewport_rect.get().size || old_scale != self.scale.get() {
state |= VisualViewportChanges::DimensionChanged;
}
state
}
/// Update the [`VisualViewport`] state based on a new [`PinchZoomInfos`].
pub(crate) fn update_from_pinch_zoom_infos(
&self,
pinch_zoom_infos: PinchZoomInfos,
) -> VisualViewportChanges {
let old_rect = self.viewport_rect.replace(pinch_zoom_infos.rect);
let old_scale = self.scale.replace(pinch_zoom_infos.zoom_factor);
self.check_for_update(old_rect, old_scale)
}
/// <https://drafts.csswg.org/cssom-view/#scrolling-events>
///
/// > Whenever a visual viewport gets scrolled (whether in response to user
/// > interaction or by an API), the user agent must run these steps:
pub(crate) fn handle_scroll_event(&self) {
// Step 1: Let vv be the VisualViewport object that was scrolled.
// Note: This is self.
// Step 2: Let doc be vvs associated document.
// Steps 3 and 4 are shared with other scroll targets.
self.window
.Document()
.finish_handle_scroll_event(self.upcast());
}
}
impl VisualViewportMethods<crate::DomTypeHolder> for VisualViewport {
/// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-offsetleft>
fn OffsetLeft(&self) -> Finite<f64> {
// > 1. If the visual viewports associated document is not fully active, return 0.
if !self.window.Document().is_fully_active() {
return Finite::wrap(0.);
}
// > 2. Otherwise, return the offset of the left edge of the visual viewport from the left edge of the
// > layout viewport.
Finite::wrap(self.viewport_rect.get().min_x() as f64)
}
/// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-offsettop>
fn OffsetTop(&self) -> Finite<f64> {
// > 1. If the visual viewports associated document is not fully active, return 0.
if !self.window.Document().is_fully_active() {
return Finite::wrap(0.);
}
// > 2. Otherwise, return the offset of the top edge of the visual viewport from the top edge of the
// > layout viewport.
Finite::wrap(self.viewport_rect.get().min_y() as f64)
}
/// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-pageleft>
fn PageLeft(&self) -> Finite<f64> {
// > 1. If the visual viewports associated document is not fully active, return 0.
if !self.window.Document().is_fully_active() {
return Finite::wrap(0.);
}
// > 2. Otherwise, return the offset of the left edge of the visual viewport from the left edge of the
// > initial containing block of the layout viewports document.
let page_left = self.viewport_rect.get().min_x() + self.window.scroll_offset().x;
Finite::wrap(page_left as f64)
}
/// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-pagetop>
fn PageTop(&self) -> Finite<f64> {
// > 1. If the visual viewports associated document is not fully active, return 0.
if !self.window.Document().is_fully_active() {
return Finite::wrap(0.);
}
// > 2. Otherwise, return the offset of the top edge of the visual viewport from the top edge of the
// > initial containing block of the layout viewports document.
let page_top = self.viewport_rect.get().min_y() + self.window.scroll_offset().y;
Finite::wrap(page_top as f64)
}
/// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-width>
fn Width(&self) -> Finite<f64> {
// > 1. If the visual viewports associated document is not fully active, return 0.
if !self.window.Document().is_fully_active() {
return Finite::wrap(0.);
}
// > 2. Otherwise, return the width of the visual viewport excluding the width of any rendered vertical
// > classic scrollbar that is fixed to the visual viewport.
// TODO(#41341): when classic scrollbar is implemented, exclude it's size from visual viewport width.
Finite::wrap(self.viewport_rect.get().width() as f64)
}
/// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-height>
fn Height(&self) -> Finite<f64> {
// > 1. If the visual viewports associated document is not fully active, return 0.
if !self.window.Document().is_fully_active() {
return Finite::wrap(0.);
}
// > 2. Otherwise, return the height of the visual viewport excluding the height of any rendered horizontal
// > classic scrollbar that is fixed to the visual viewport.
// TODO(#41341): when classic scrollbar is implemented, exclude it's size from visual viewport height.
Finite::wrap(self.viewport_rect.get().height() as f64)
}
/// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-scale>
fn Scale(&self) -> Finite<f64> {
// > 1. If the visual viewports associated document is not fully active, return 0.
if !self.window.Document().is_fully_active() {
return Finite::wrap(0.);
}
// > 2. If there is no output device, return 1 and abort these steps.
// TODO(#41341): check for output device.
// > 3. Otherwise, return the visual viewports scale factor.
Finite::wrap(self.scale.get().get() as f64)
}
// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-onresize>
event_handler!(resize, GetOnresize, SetOnresize);
// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-onscroll>
event_handler!(scroll, GetOnscroll, SetOnscroll);
// <https://drafts.csswg.org/cssom-view/#dom-visualviewport-onscrollend>
event_handler!(scrollend, GetOnscrollend, SetOnscrollend);
}