Files
servo/components/devtools/actors/framerate.rs
SeiRan 375c4f722b devtools: Restrict visibility of actors in devtools (#41935)
This change is to make visibility uniformly crate wide across all of the
structs and their props within devtools.

Testing: Tested using `.\mach build -d` `.\mach fmt` `.\mach test-tidy`
all passed
Part of: #41893

---------

Signed-off-by: Seiran <bo646ru@gmail.com>
2026-01-15 21:39:17 +00:00

89 lines
2.3 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::mem;
use atomic_refcell::AtomicRefCell;
use base::generic_channel::GenericSender;
use base::id::PipelineId;
use devtools_traits::DevtoolScriptControlMsg;
use crate::actor::{Actor, ActorRegistry};
use crate::actors::timeline::HighResolutionStamp;
pub(crate) struct FramerateActor {
name: String,
pipeline_id: PipelineId,
script_sender: GenericSender<DevtoolScriptControlMsg>,
is_recording: bool,
ticks: AtomicRefCell<Vec<HighResolutionStamp>>,
}
impl Actor for FramerateActor {
fn name(&self) -> String {
self.name.clone()
}
}
impl FramerateActor {
/// Return name of actor
pub fn create(
registry: &ActorRegistry,
pipeline_id: PipelineId,
script_sender: GenericSender<DevtoolScriptControlMsg>,
) -> String {
let actor_name = registry.new_name::<Self>();
let mut actor = FramerateActor {
name: actor_name.clone(),
pipeline_id,
script_sender,
is_recording: false,
ticks: Default::default(),
};
actor.start_recording();
registry.register(actor);
actor_name
}
pub fn add_tick(&self, tick: f64) {
self.ticks
.borrow_mut()
.push(HighResolutionStamp::wrap(tick));
if self.is_recording {
let msg = DevtoolScriptControlMsg::RequestAnimationFrame(self.pipeline_id, self.name());
self.script_sender.send(msg).unwrap();
}
}
pub fn take_pending_ticks(&self) -> Vec<HighResolutionStamp> {
mem::take(&mut self.ticks.borrow_mut())
}
fn start_recording(&mut self) {
if self.is_recording {
return;
}
self.is_recording = true;
let msg = DevtoolScriptControlMsg::RequestAnimationFrame(self.pipeline_id, self.name());
self.script_sender.send(msg).unwrap();
}
fn stop_recording(&mut self) {
if !self.is_recording {
return;
}
self.is_recording = false;
}
}
impl Drop for FramerateActor {
fn drop(&mut self) {
self.stop_recording();
}
}