Files
servo/components/style/values/generics/border.rs
2017-08-11 10:25:03 +02:00

215 lines
6.4 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Generic types for CSS values related to borders.
use euclid::Size2D;
use properties::animated_properties::Animatable;
use std::fmt;
use style_traits::ToCss;
use values::generics::rect::Rect;
/// A generic value for a single side of a `border-image-width` property.
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[derive(Clone, Copy, Debug, HasViewportPercentage, PartialEq, ToComputedValue, ToCss)]
pub enum BorderImageSideWidth<LengthOrPercentage, Number> {
/// `<length-or-percentage>`
Length(LengthOrPercentage),
/// `<number>`
Number(Number),
/// `auto`
Auto,
}
/// A generic value for the `border-image-slice` property.
#[derive(Clone, Copy, Debug, HasViewportPercentage, PartialEq, ToComputedValue)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
pub struct BorderImageSlice<NumberOrPercentage> {
/// The offsets.
pub offsets: Rect<NumberOrPercentage>,
/// Whether to fill the middle part.
pub fill: bool,
}
/// A generic value for `border-radius`, `outline-radius` and `inset()`.
///
/// https://drafts.csswg.org/css-backgrounds-3/#border-radius
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[derive(Clone, Copy, Debug, HasViewportPercentage, PartialEq, ToComputedValue)]
pub struct BorderRadius<LengthOrPercentage> {
/// The top left radius.
pub top_left: BorderCornerRadius<LengthOrPercentage>,
/// The top right radius.
pub top_right: BorderCornerRadius<LengthOrPercentage>,
/// The bottom right radius.
pub bottom_right: BorderCornerRadius<LengthOrPercentage>,
/// The bottom left radius.
pub bottom_left: BorderCornerRadius<LengthOrPercentage>,
}
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[derive(Clone, Copy, Debug, HasViewportPercentage, PartialEq, ToComputedValue)]
/// A generic value for `border-*-radius` longhand properties.
pub struct BorderCornerRadius<L>(pub Size2D<L>);
impl<N> From<N> for BorderImageSlice<N>
where N: Clone,
{
#[inline]
fn from(value: N) -> Self {
Self {
offsets: value.into(),
fill: false,
}
}
}
impl<N> ToCss for BorderImageSlice<N>
where N: PartialEq + ToCss,
{
fn to_css<W>(&self, dest: &mut W) -> fmt::Result
where W: fmt::Write
{
self.offsets.to_css(dest)?;
if self.fill {
dest.write_str(" fill")?;
}
Ok(())
}
}
impl<L> BorderRadius<L> {
/// Returns a new `BorderRadius<L>`.
#[inline]
pub fn new(tl: BorderCornerRadius<L>,
tr: BorderCornerRadius<L>,
br: BorderCornerRadius<L>,
bl: BorderCornerRadius<L>)
-> Self {
BorderRadius {
top_left: tl,
top_right: tr,
bottom_right: br,
bottom_left: bl,
}
}
}
impl<L> BorderRadius<L>
where L: PartialEq + ToCss
{
/// Serialises two given rects following the syntax of the `border-radius``
/// property.
pub fn serialize_rects<W>(widths: Rect<&L>, heights: Rect<&L>, dest: &mut W) -> fmt::Result
where W: fmt::Write,
{
widths.to_css(dest)?;
if widths.0 != heights.0 || widths.1 != heights.1 || widths.2 != heights.2 || widths.3 != heights.3 {
dest.write_str(" / ")?;
heights.to_css(dest)?;
}
Ok(())
}
}
impl<L> Animatable for BorderRadius<L>
where
L: Animatable + Copy,
{
fn add_weighted(
&self,
other: &Self,
self_portion: f64,
other_portion: f64,
) -> Result<Self, ()> {
let tl = self.top_left.add_weighted(&other.top_left, self_portion, other_portion)?;
let tr = self.top_right.add_weighted(&other.top_right, self_portion, other_portion)?;
let br = self.bottom_right.add_weighted(&other.bottom_right, self_portion, other_portion)?;
let bl = self.bottom_left.add_weighted(&other.bottom_left, self_portion, other_portion)?;
Ok(BorderRadius::new(tl, tr, br, bl))
}
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
Ok(self.compute_squared_distance(other)?.sqrt())
}
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
Ok(
self.top_left.compute_squared_distance(&other.top_left)? +
self.top_right.compute_squared_distance(&other.top_right)? +
self.bottom_right.compute_squared_distance(&other.bottom_right)? +
self.bottom_left.compute_squared_distance(&other.bottom_left)?,
)
}
}
impl<L> ToCss for BorderRadius<L>
where L: PartialEq + ToCss
{
fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
let BorderRadius {
top_left: ref tl,
top_right: ref tr,
bottom_right: ref br,
bottom_left: ref bl,
} = *self;
let widths = Rect::new(&tl.0.width, &tr.0.width, &br.0.width, &bl.0.width);
let heights = Rect::new(&tl.0.height, &tr.0.height, &br.0.height, &bl.0.height);
Self::serialize_rects(widths, heights, dest)
}
}
impl<L> BorderCornerRadius<L> {
#[inline]
/// Create a new `BorderCornerRadius` for an area of given width and height.
pub fn new(width: L, height: L) -> BorderCornerRadius<L> {
BorderCornerRadius(Size2D::new(width, height))
}
}
impl<L: Clone> From<L> for BorderCornerRadius<L> {
fn from(radius: L) -> Self {
Self::new(radius.clone(), radius)
}
}
impl<L> Animatable for BorderCornerRadius<L>
where
L: Animatable + Copy,
{
#[inline]
fn add_weighted(
&self,
other: &Self,
self_portion: f64,
other_portion: f64,
) -> Result<Self, ()> {
Ok(BorderCornerRadius(self.0.add_weighted(&other.0, self_portion, other_portion)?))
}
#[inline]
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
self.0.compute_distance(&other.0)
}
#[inline]
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
self.0.compute_squared_distance(&other.0)
}
}
impl<L> ToCss for BorderCornerRadius<L>
where L: ToCss,
{
fn to_css<W>(&self, dest: &mut W) -> fmt::Result
where W: fmt::Write
{
self.0.width.to_css(dest)?;
dest.write_str(" ")?;
self.0.height.to_css(dest)
}
}