Files
servo/components/layout
Matt Brubeck dff1de46b2 Don't let restyle damage infect siblings
Currently `compute_layout_damage` does the following for each child of the
node it's processing.

1. Update the child with damage from the parent.
2. Update the parent with damage from the child.

When these steps are repeated for the next child, the parent's damage may
include flags that came from its previous sibling(s).  This means that damage
ends up propagating to later siblings, and not just between parents and
children as indended.

This patch propagates the same damage to all children, not including any
damage from their siblings.
2016-05-05 16:06:27 -07:00
..
2016-05-04 13:20:24 -07:00
2016-05-04 13:20:24 -07:00
2016-04-29 19:14:46 +02:00