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* Read pixels in same format (gl::RGBA) as the texture Signed-off-by: crbrz <cristianb@gmail.com> * Add read pixels test Signed-off-by: crbrz <cristianb@gmail.com> * Use patched surfman Signed-off-by: crbrz <cristianb@gmail.com> * Update surfman to 0.9.5 Signed-off-by: crbrz <cristianb@gmail.com> --------- Signed-off-by: crbrz <cristianb@gmail.com>