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Have CharacterData.SetData call children_changed on its parent when data is set (if it is a Text node) so that HTMLStyleElement parents can re-parse. Add variant ChildrenMutation::Text for it to use as the mutation. This fixes an issue where an empty <style> element's data is set but the style is not updated. An HTMLStyleElement parent re-parses in its children_changed implementation.
98 KiB
98 KiB