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Now `NetworkEventActor`'s methods take a non mutable reference to self (`add_request`, `add_response` and `add_security_info`). This actor now has three different `RefCells` inside (`request`, `response` and `security`), which group pieces of data that are updated separately via the public methods. For the actor functionality itself, it now follows Firefox more closely. In the `resource-available` message it only sends the `*_available` fields (i.e. `response_headers_available`), deferring the actual data to the `get*` messages (i.e `getResponseHeaders`). There were also a few slight changes I noticed along the way that I tried to fix. Simplify some repeated logic calculating header sizes and listing cookies. `resource_updates` is updated to use `Serialize` structs instead of manually adding values to a map. This is more in line with the rest of the DevTools code and probably less prone to future errors. Fix "Resource of network-event is missing a browsingContextID or innerWindowId attribute" error that shows multiple times each time the Network tab is open. Updated all messages to use the correct browsingContextID. Testing: Manually compared all of the Network tab features to avoid regressions. --------- Signed-off-by: eri <eri@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
99 lines
3.2 KiB
Rust
99 lines
3.2 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::net::TcpStream;
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use std::sync::{Arc, Mutex};
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use devtools_traits::NetworkEvent;
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use serde::Serialize;
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use crate::actor::{ActorEncode, ActorRegistry};
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use crate::actors::network_event::NetworkEventActor;
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use crate::actors::watcher::WatcherActor;
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use crate::resource::{ResourceArrayType, ResourceAvailable};
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#[derive(Clone, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct Cause {
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#[serde(rename = "type")]
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pub type_: String,
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pub loading_document_uri: Option<String>,
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}
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pub(crate) fn handle_network_event(
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actors: Arc<Mutex<ActorRegistry>>,
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netevent_actor_name: String,
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mut connections: Vec<TcpStream>,
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network_event: NetworkEvent,
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) {
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let actors = actors.lock().unwrap();
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let actor = actors.find::<NetworkEventActor>(&netevent_actor_name);
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let watcher = actors.find::<WatcherActor>(&actor.watcher);
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match network_event {
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NetworkEvent::HttpRequest(httprequest) => {
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actor.add_request(httprequest);
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let msg = actor.encode(&actors);
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let resource = actor.resource_updates(&actors);
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for stream in &mut connections {
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watcher.resource_array(
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msg.clone(),
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"network-event".to_string(),
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ResourceArrayType::Available,
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stream,
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);
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// Also push initial resource update (request headers, cookies)
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watcher.resource_array(
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resource.clone(),
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"network-event".to_string(),
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ResourceArrayType::Updated,
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stream,
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);
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}
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},
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NetworkEvent::HttpRequestUpdate(httprequest) => {
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actor.add_request(httprequest);
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let resource = actor.resource_updates(&actors);
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for stream in &mut connections {
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watcher.resource_array(
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resource.clone(),
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"network-event".to_string(),
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ResourceArrayType::Updated,
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stream,
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);
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}
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},
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NetworkEvent::HttpResponse(httpresponse) => {
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actor.add_response(httpresponse);
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let resource = actor.resource_updates(&actors);
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for stream in &mut connections {
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watcher.resource_array(
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resource.clone(),
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"network-event".to_string(),
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ResourceArrayType::Updated,
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stream,
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);
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}
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},
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NetworkEvent::SecurityInfo(update) => {
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actor.add_security_info(update.security_info);
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let resource = actor.resource_updates(&actors);
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for stream in &mut connections {
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watcher.resource_array(
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resource.clone(),
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"network-event".to_string(),
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ResourceArrayType::Updated,
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stream,
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);
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}
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},
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}
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}
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