Files
servo/components/script/dom/html/htmlaudioelement.rs
WaterWhisperer 2a759ed6de Replace allow(crown::unrooted_must_root) with expect(crown::unrooted_must_root) (#41815)
Testing: `./mach build -d --use-crown` with no warnings
Fixes: #41761

Signed-off-by: WaterWhisperer <waterwhisperer24@qq.com>
2026-01-10 08:05:49 +00:00

97 lines
3.2 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use dom_struct::dom_struct;
use html5ever::{LocalName, Prefix, QualName, local_name, ns};
use js::rust::HandleObject;
use style::attr::AttrValue;
use crate::dom::bindings::codegen::Bindings::HTMLAudioElementBinding::HTMLAudioElementMethods;
use crate::dom::bindings::codegen::Bindings::WindowBinding::WindowMethods;
use crate::dom::bindings::error::Fallible;
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
use crate::dom::document::Document;
use crate::dom::element::{CustomElementCreationMode, Element, ElementCreator};
use crate::dom::html::htmlmediaelement::HTMLMediaElement;
use crate::dom::node::Node;
use crate::dom::window::Window;
use crate::script_runtime::CanGc;
#[dom_struct]
pub(crate) struct HTMLAudioElement {
htmlmediaelement: HTMLMediaElement,
}
impl HTMLAudioElement {
fn new_inherited(
local_name: LocalName,
prefix: Option<Prefix>,
document: &Document,
) -> HTMLAudioElement {
HTMLAudioElement {
htmlmediaelement: HTMLMediaElement::new_inherited(local_name, prefix, document),
}
}
pub(crate) fn new(
local_name: LocalName,
prefix: Option<Prefix>,
document: &Document,
proto: Option<HandleObject>,
can_gc: CanGc,
) -> DomRoot<HTMLAudioElement> {
Node::reflect_node_with_proto(
Box::new(HTMLAudioElement::new_inherited(
local_name, prefix, document,
)),
document,
proto,
can_gc,
)
}
}
impl HTMLAudioElementMethods<crate::DomTypeHolder> for HTMLAudioElement {
/// <https://html.spec.whatwg.org/multipage/#dom-audio>
fn Audio(
window: &Window,
proto: Option<HandleObject>,
can_gc: CanGc,
src: Option<DOMString>,
) -> Fallible<DomRoot<HTMLAudioElement>> {
// Step 1. Let document be the current global object's associated Document.
let document = window.Document();
// Step 2. Let audio be the result of creating an element given document, "audio", and the
// HTML namespace.
let audio = Element::create(
QualName::new(None, ns!(html), local_name!("audio")),
None,
&document,
ElementCreator::ScriptCreated,
CustomElementCreationMode::Synchronous,
proto,
can_gc,
);
// Step 3. Set an attribute value for audio using "preload" and "auto".
audio.set_attribute(
&local_name!("preload"),
AttrValue::String("auto".to_owned()),
can_gc,
);
// Step 4. If src is given, then set an attribute value for audio using "src" and src. (This
// will cause the user agent to invoke the object's resource selection algorithm before
// returning).
if let Some(s) = src {
audio.set_attribute(&local_name!("src"), AttrValue::String(s.into()), can_gc);
}
// Step 5. Return audio.
Ok(DomRoot::downcast::<HTMLAudioElement>(audio).unwrap())
}
}